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Staredit Network -> UMS Showcase -> Spy RpG
Report, edit, etc...Posted by TheOddAngel on 2004-08-30 at 16:04:00
Ya Im working on this rpg Called Spy RpG

It is going to be kidna like SplinterCell on Starcraft

The Players have No vision with themselves and they must use a hotkey and centering there location to move around in the shadows where you are invisiable

Lights are spidermines laying around the ground that the comp and you are visioned to ( can be shot but its a waste of Ammo )

At the begining of the game you can chose what Items you want to bring with you the whole game ( max of 4 )

There are: Extra Ammo, PHS [Portable Hacking System], Grenades, Tazer, Flare, Gasmask, and Smoke Grenades

You get a choice of 4 Items

Different Items help you in different ways

PHS : Hack doors that you would normaly have to find another way around.

GasMask : Walk trough Gas Without geting Hurt.

Extra Ammo : Cant Run Outa Bullets or ... You get the point

And by now you see why it can be played different each time

I will be addin in Computer AI
ex : You Shoot a guy right next to another guy. The Guy thats alive will run for an alarm. Yelling His Head Off..

This will be a 4 player map and will have a Dropship Item System.

Some Comps Will even have FlashLights!!!

I hope you guys liek the idea. and you can post some ideas in here but I cant do anything fancy seeing as Im Not an Advanced Map maker

But This Map Will be up there with all the good 1s ( i hope...)

biggrin.gif biggrin.gif biggrin.gif
Report, edit, etc...Posted by Staredit.Net Essence on 2004-08-30 at 16:05:49
Sounds fun and but in RE they added hacking. Will it have a good story
Report, edit, etc...Posted by phatdiddy on 2004-08-30 at 16:06:27
Kewl, stealth action for starcraft, keep us updated!
Report, edit, etc...Posted by Screwed on 2004-08-30 at 16:07:48
Some of this is like Legacy of Haen. Some of this is like "Rainbow 6 - which i think is Splinter Cell". Anywayz, good luck.
Report, edit, etc...Posted by TheOddAngel on 2004-08-30 at 16:12:40
Glad You Guys Like

If You Guys Thing Screen Shots Would Be nice Tell me But

Its Not Close To Being Done So Anyhting In Screen Shots Could Change wink.gif

The story is basicaly your spys ( like SplinerCell ) and you are sent on a mission to infiltrate a Scince Facility and find out what there planing (not gona tell)

Any Questions?
Report, edit, etc...Posted by phatdiddy on 2004-08-30 at 16:45:57
So how bout after they infiltrate it and find everything out you make a sequel. ANd in that the place that the spies are from mounts some sort of invasion against the science facility guys. Then you're still the spies and the comps are the invasion people and the defending peoples, and you must perform tactical strikes to aid in the invasion, something like htat.

ANd screens would be nice! biggrin.gif
Report, edit, etc...Posted by TheOddAngel on 2004-08-30 at 17:00:32
QUOTE(phatdiddy @ Aug 30 2004, 03:45 PM)
So how bout after they infiltrate it and find everything out you make a sequel. ANd in that the place that the spies are from mounts some sort of invasion against the science facility guys. Then you're still the spies and the comps are the invasion people and the defending peoples, and you must perform tactical strikes to aid in the invasion, something like htat.

ANd screens would  be nice! biggrin.gif
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lol

I was planing on a Sequel but thx fr the sequel Idea That Would Be good

Commander: You Have 30 minutes to deactivate the missle and save North America...

Comander: You will go in and find there battleplans and get out wihtout sounding an alarm...

Comander: Go in plant a bomb and get out before it blows..

Screenshots Will Come Later When I Have Some
Report, edit, etc...Posted by Vindexus on 2004-08-30 at 17:04:09
Screenshots plz smile.gif

Sounds fun, will you have to think in this game? If you do it'll be more fun but will be wildly unpopular on b.net.
Report, edit, etc...Posted by TheOddAngel on 2004-08-30 at 17:08:50
QUOTE(Vindexus @ Aug 30 2004, 04:04 PM)
Screenshots plz smile.gif

Sounds fun, will you have to think in this game?
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Ya i dont liek easy o look a computer walks up o boy heres the blueprints i need to get... walks to the window rappels out

I want it to be

Hack a door go into a room find a valt ... Alarm sets off bad guys run in you need ot hide fast... steel blueprints maek your way to the roof top take a ladder to the ground and escape...

mabe a little more complex

Any Ideas?
Report, edit, etc...Posted by phatdiddy on 2004-08-30 at 17:21:41
Grapling like you said would be cool, like you have to escape out the window in a 20 story building. Can't think off the top of my head a good way to do it though.

And make sure that if there are 2 enemys standing next to each other and you kill 1 in 1 shot, that the other attacks you, cause if you let the AI be it probably won't.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-08-30 at 17:35:38
Did i see a "map stole" ?

That look like my map: Cover Operation huh.gif




I nevermind my map, i wont finish it... I hope your will be finished before you getting bored of wink.gif

Pics Pics Pics w00t.gif
Report, edit, etc...Posted by TheOddAngel on 2004-08-30 at 17:43:00
QUOTE(Sessase @ Aug 30 2004, 04:35 PM)
Did i see a "map stole" ?

That look like my map: Cover Operation  huh.gif

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Meh... Never heard of urs I've been thinking of this for a while and i finaly decided to start making it smile.gif

Pics will be here soon
Report, edit, etc...Posted by Staredit.Net Essence on 2004-08-30 at 17:48:38
http://www.staredit.net/index.php?showtopi...1&st=&p=&#entry


I must prevent you... THIS IS A BIG project... i tried and retried... and more feature, more work, more work mean... more bugs. I remembered that there 2 marine and One of them get killed, the other marine come to you...but he dind't fire... ranting.gif
Report, edit, etc...Posted by VoidArchon(MC) on 2004-08-30 at 17:53:24
Will you be usin Dark Templars or Ghosts for the main unit?
Report, edit, etc...Posted by phatdiddy on 2004-08-30 at 17:58:20
Maybe you should use civilians, and make firing your gun different. Like target with some other unit like an observer or something then drop a unit from a dropship to fire.
Report, edit, etc...Posted by TheOddAngel on 2004-08-30 at 18:07:41
QUOTE(VoidArchon(MC) @ Aug 30 2004, 04:53 PM)
Will you be usin Dark Templars or Ghosts for the main unit?
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Ghost's Will Be The Main Unit

You are allied with the computer so you must manualy attack them wink.gif

You only get a certain amout of bullets before you run out
Then I will turn you into a Civilian happy.gif
Report, edit, etc...Posted by Staredit.Net Essence on 2004-08-30 at 18:31:00
Will there be vets to go in to avoid enemies i love going in vets biggrin.gif
Report, edit, etc...Posted by phatdiddy on 2004-08-30 at 18:31:32
Good limited ammo, I'm assuming you can pick up ammo enemies drop. I think that'd be good.

And please don't include upgrading. It doesn't fit in this kinda map.
Report, edit, etc...Posted by TheOddAngel on 2004-08-30 at 19:56:08
There is no Upg ghost has instant kill anyway...

only 10 shots for the hwole map

or you could bring some extra ammo but it would wast 4 useful items
you cant pick up ammo enemys drop

but there are some hidden ammo cashes out there biggrin.gif
Report, edit, etc...Posted by LegacyWeapon on 2004-08-30 at 20:01:34
well gl making the ammo work
thats gonna be harder than expected
Report, edit, etc...Posted by Vindexus on 2004-08-30 at 20:08:46
QUOTE(dwfirebolt99 @ Aug 30 2004, 07:01 PM)
well gl making the ammo work
thats gonna be harder than expected
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Why? Ammo is easy, it's the same as cash to kills, you just subtract ammo.
Report, edit, etc...Posted by LegacyWeapon on 2004-08-30 at 20:12:54
so isnt that saying all units are 1 hit kills?
Report, edit, etc...Posted by TheOddAngel on 2004-08-30 at 20:16:26
All exept a few ( not telling yet...part of story )

other wise yes 1 hit kill
Report, edit, etc...Posted by phatdiddy on 2004-08-30 at 20:26:24
Ammos not hard specially with 1 hit kills. Just stack some burrowed units for the player, everytime they get a kill just remove one of them, then make em civilian after there are no more burrowed units.

EDIT: crap i missed all these posts ont he second page, and you can just use a death counter instead of burrowed units too, lol
Report, edit, etc...Posted by LegacyWeapon on 2004-08-30 at 20:29:07
if it werent 1 hit kill then it would be a quite a bit harder
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