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Staredit Network -> UMS Assistance -> health going hanging every second
Report, edit, etc...Posted by Kusion on 2004-08-31 at 14:45:04
helpsmilie.gif i played kingdom hearts bound and the health goes from 1 to 5 to 10 then repeats very fast...how do i do that? helpsmilie.gif
Report, edit, etc...Posted by Res-Kevin on 2004-08-31 at 15:04:02

Trigger
Description:
... description? anyway this is how u do it
Players:
¤ <the players>
Conditions:
¤ Always
Actions:
¤ Set health for <number of units> owned by <player> at <location> to 20%
¤ Wait for 85 mili.
¤ Set health for <number of units> owned by <player> at <location> to 40%
¤ Wait for 85 mili.
¤ Set health for <number of units> owned by <player> at <location> to 60%
¤ Wait for 85 mili.
¤ Set health for <number of units> owned by <player> at <location> to 80%
¤ Wait for 85 mili.
¤ Set health for <number of units> owned by <player> at <location> to 100%
¤ Wait for 85 mili.
¤ Preserve Trigger


u also need hyper trggers too
Report, edit, etc...Posted by TheOddAngel on 2004-08-31 at 15:05:17
WRONG!!!

You need to make it go down as well

100%
80%
60%

ect...
Report, edit, etc...Posted by Kusion on 2004-08-31 at 15:07:21
lol ok so i do that and repeat it in different direction for it going down?
Report, edit, etc...Posted by Res-Kevin on 2004-08-31 at 15:09:15
QUOTE(Wraith @ Aug 31 2004, 01:45 PM)
helpsmilie.gif i played kingdom hearts bound and the health goes from 1 to 5 to 10 then repeats very fast...how do i do that?  helpsmilie.gif
[right][snapback]62466[/snapback][/right]


i don't see no
"1 to 5 to 10 to 5 to 1 then repeats very fast"
i just see 1-5-10 and repeat

EDIT:
QUOTE(Wraith @ Aug 31 2004, 02:07 PM)
lol ok so i do that and repeat it in different direction for it going down?

yuppers
Report, edit, etc...Posted by Kusion on 2004-08-31 at 15:10:59
oh...that explains a lot cool1.gif
Report, edit, etc...Posted by NeoNightmareX on 2004-08-31 at 15:55:34
w00t.gif thnx ive always wondered how to do that!!!
Report, edit, etc...Posted by LegacyWeapon on 2004-08-31 at 16:44:29
its quite simple and many people use that to attract attention to their map

we should put that in the "Works" list
Report, edit, etc...Posted by KaboomHahahein on 2004-09-02 at 12:07:46
Or you can use starforge heath boxes. It's different but you can get different colours.
Report, edit, etc...Posted by LegacyWeapon on 2004-09-02 at 12:30:52
... he was talking about the normal health of the unit going up and down
not the funky wireframe colors closedeyes.gif
make sure u understand what the subject is before posting
Report, edit, etc...Posted by DT_Battlekruser on 2004-09-02 at 20:26:25
Don't think this has been said, make sure you have hypers or it will go 1-5-10 then wait 2000 then repeat and it will look lame.
Report, edit, etc...Posted by greenreaper on 2004-09-02 at 20:27:56
Just a random piece of information...if you constantly set the health of a zerg building low and high...the "bleeding" animation sort of freezes...(well, you need hyper triggers)
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