| Trigger |
| Players: |
| ¤ Human 1 |
| Conditions: |
| ¤ Always |
| Actions: |
| ¤ Move Location - move a small 1x1Location to unit owned by current player |
| ¤ Preserve Trigger |
| Trigger |
| Players: |
| ¤ Computers owning "fire" |
| Conditions: |
| ¤ BRING - Current player brings at least 1 Fire to 1x1Location |
| Actions: |
| ¤ KILL UNITS AT LOCATION - kill Human 1 unit at 1x1Location |
| ¤ Preserve Trigger |