Just came up with this idea and did it right away. Took me 10 minutes only.
Rules:
Play like a melee game, except you can only attack ONE player. Seek and destroy all your opponents on-by-one before the others do so!
In depth rules:
Taking player 1 for instance...
You start off with an 8 player game.
You can only attack player 2.
And only player 8 can attack you.
The death of player 2 allows you to attack player 3.
The death of player 3 allows you to attack player 4.
The death of player 4 allows you to attack player 5.
The death of player 5 allows you to attack player 6.
The death of player 6 allows you to attack player 7.
The death of player 7 allows you to attack player 8.
If player 8 is killed player 7 will be able to attack you!
If player 7 and 8 is killed player 6 will be able to attack you!
If player 6, 7 and 8 is killed player 5 will be able to attack you!
If player 5, 6, 7 and 8 is killed player 4 will be able to attack you!
If player 4, 5, 6, 7 and 8 is killed player 3 will be able to attack you!
If player 3, 4, 5, 6, 7 and 8 is killed player 2 will be able to attack you!
If player 2, 3, 4, 5, 6, 7 and 8 is killed...YOU WIN!
Chaotic eh?
Odd map, sounds fun i'll get it a try and see how it goes ^_^
hmmm... sounds pretty good, what map will it be played on? or will it be made by You?
Chaotic? Not at all; it might seem that way the way you describe it. Simply put, its you attack one comp while another attacks you, whereas at any one moment theres always one target for you and theres always one comp targetting you.
But couldn't you just force attack other people? Other than that nice idea.
Dunno what to think, can't the enemy just pound away at your ass and you're defenseless to well... defend?
Only if you suck and are newbish, you using silly Computer Ai, or adding Trigger Help to it? Else just one computer won't be a problem for those with ability!
Sounds interesting. I'll have 2 try it.
A lot of bugs found, and I forgot to include a mission Briefing. V1.2 will come out tonight.
Here's the answers to many questions raised:
--Only if you suck and are newbish, you using silly Computer Ai, or adding Trigger Help to it? Else just one computer won't be a problem for those with ability!
The map is designed to play against human players, so you can't abuse the silliness of Computer A.I. And for ability, hmm...yah. But I don't think a Science Vessel Irritating can destroy buildings, right?
--But couldn't you just force attack other people? Other than that nice idea.
Ad for force attack, yah you can do it, but with a little trigger you have to do it once every second.
--Dunno what to think, can't the enemy just pound away at your ass and you're defenseless to well... defend?
Yes they can, that's why you have to pound away other player's ass while they're defenseless to well... defend. Then you complete a cycle and can fight back.
The FULL NAME of this map is Rush and Expand, and that is what you must do in this game. You have to rush like mad to kill everyone, while also expanding mad to slow down your death. Yes you are defenseless unless you are finished all opponents, then it will be like a melee 1v1 game(only you start with 'under attack')
I tried a couple test with my friends, and our building points rocket like nothing before(I think I got 30 C.C. last time), OVER a million point is the least, I think. Zerglings, Marines and Zealots all over the map, desperately trying to kill everything...but we just build faster than they kill.(horrible, eh?)
QUOTE(iamandragon @ Sep 5 2004, 03:22 PM)
The FULL NAME of this map is Rush and Expand, and that is what you must do in this game. You have to rush like mad to kill everyone, while also expanding mad to slow down your death. Yes you are defenseless unless you are finished all opponents, then it will be like a melee 1v1 game(only you start with 'under attack')
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wouldnt that just be like any normal melee game, in the sense that youll constantly need to attack and maintain economy at the same time. if you watch progamers at it, they do that quite well. but ill give credit to this map for practically forcing you to do such.
QUOTE
The FULL NAME of this map is Rush and Expand, and that is what you must do in this game. You have to rush like mad to kill everyone, while also expanding mad to slow down your death. Yes you are defenseless unless you are finished all opponents, then it will be like a melee 1v1 game(only you start with 'under attack')
I tried a couple test with my friends, and our building points rocket like nothing before(I think I got 30 C.C. last time), OVER a million point is the least, I think. Zerglings, Marines and Zealots all over the map, desperately trying to kill everything...but we just build faster than they kill.(horrible, eh?)
That is horrible...So it's just gonna be wars everywhere?
More questions answered:
--wouldnt that just be like any normal melee game, in the sense that youll constantly need to attack and maintain economy at the same time. if you watch progamers at it, they do that quite well. but ill give credit to this map for practically forcing you to do such.
No, no, no. This is not like a melee game. You will constantly need to attack, yes, but you will constantly need to build new buildings to keep you alive. That would cost a lot. But if you build too much workers you will not rush fast enough, but too little workers you will get killed easily...
--That is horrible...So it's just gonna be wars everywhere?
Every. Where. Yes, EVERYWHERE! This is a 8 player map but you can see the map filled with units(and buildings) even with 3 players!
Version 1.2 released. Bugs fixed, with a mission briefing.
Edit: V1.3 in the making. There is an alliance bug found where players can't attack at all, or can unally at will.
That's a good idea, but I think it should be like 3 way checkers (if any one has ever played it...) where you can only attack one race and if another race destroys it you lose as well, so you have to try to kill it and prevent any other people from killing it.
for example: player 1 has to attack player 2
if player 3 kills player 2
player 1 would die as well...
QUOTE(bengals2k4 @ Sep 6 2004, 10:06 AM)
That's a good idea, but I think it should be like 3 way checkers (if any one has ever played it...) where you can only attack one race and if another race destroys it you lose as well, so you have to try to kill it and prevent any other people from killing it.
for example: player 1 has to attack player 2
if player 3 kills player 2
player 1 would die as well...
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Good idea too! I might think about it. Thanks ben!
Work Progress: Bug for player 1 unable to attack fixed.
Newest bug found: Player 3 can cheat.
Newest bug found: Player 8 cannot fight at all. Units are refusing to attack--even himself.