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Staredit Network -> UMS Assistance -> problem with map
Report, edit, etc...Posted by Menehunes on 2004-09-05 at 07:10:48
in one of my maps i am making that is done but one thing is stopping it from being released and that is when i attack the enemy units charging at me they run but i made the trigger preserved
can any one help me?
P.S. the map is a defence game and if i posted this in the wrong area i am sorry >.<
Report, edit, etc...Posted by DT_Battlekruser on 2004-09-05 at 11:58:19
The flawless way to fix this is to make the charging unis neutral. If you use order Move, then they should ignore it though. Perhaps you could post your map so we can see what you are talking about?
Report, edit, etc...Posted by Mini Moose 2707 on 2004-09-05 at 12:31:43
Units run away when attacked by something Invincible. That's most likely your problem.
Report, edit, etc...Posted by EzDay281 on 2004-09-05 at 12:52:57
As Battlekruser said, either tell them to move or have them be neutral so they think that they just think they're mysteriously taking damage from nowhwere.
Report, edit, etc...Posted by greenreaper on 2004-09-05 at 17:38:38
Did you use the order: move trigger? Or did you use order: patrol? There's a big difference in the two..
Report, edit, etc...Posted by Menehunes on 2004-09-05 at 19:41:00
i made them attack instead of move or patrol because they have to attack threw some stuff 1st
and DT_Battlekruser i will try your idea of making them nuetral

ADDITION: i tried it but no work sad.gif
i need to get this fixed so they no run away so i can give out my map
and i dont know if i should post my map
Report, edit, etc...Posted by Daigotsu on 2004-09-05 at 20:56:56
The unit attacking them isn't invincible is it?

If not then I would guess something is wrong with the terrain blocking the unit for some reason causing them to move in a diff direction or it's just the trigger.
Report, edit, etc...Posted by Menehunes on 2004-09-05 at 20:59:00
i dont think its that cause when they dont even get close to the thing they have to attack they still run when hit
Report, edit, etc...Posted by DT_Battlekruser on 2004-09-05 at 21:15:23
Your prolem is messed up. Try posting your map so we can see the problem for ourselves.
Report, edit, etc...Posted by Menehunes on 2004-09-05 at 22:11:10
ok i will post it i just hope no one gives it out to other people
u mean add it as a download right?

ADDITION: o nvm i found out what u mean

[attachmentid=1384]
Report, edit, etc...Posted by BeeR_KeG on 2004-09-06 at 10:11:51
I didn't see the map cause I can't use SC right now, but here's your problem...

1) You are beign attacked by an invincible unit as Moose said
2) You are beign attacked by a cloaked unit and you cannot see it
3) You are beign attack by a unit you cannot hit(IE: Air vs Ground)
4) You are allied with that player therefore you cannot auto-attack
5) You have triggers telling that unit to move
6) You messed up so bad that i don't know...
Report, edit, etc...Posted by DT_Battlekruser on 2004-09-06 at 11:44:10
QUOTE
I didn't see the map cause I can't use SC right now, but here's your problem...

1) You are beign attacked by an invincible unit as Moose said
2) You are beign attacked by a cloaked unit and you cannot see it
3) You are beign attack by a unit you cannot hit(IE: Air vs Ground)
4) You are allied with that player therefore you cannot auto-attack
5) You have triggers telling that unit to move
6) You messed up so bad that i don't know...


If any of these are true, use Move command all the way through the defense of make player neutral. Only way.
Report, edit, etc...Posted by Menehunes on 2004-09-06 at 12:12:20
i tried the nuetral thing did not work it just created for 1st player and i also tried not making them invincible and that did not work
and DT_Battlekruser what do u mean by use Move command all the way through the defense
Report, edit, etc...Posted by DT_Battlekruser on 2004-09-06 at 21:01:06
Neutral units shoudl not respond to anywhting but triggers...
Report, edit, etc...Posted by Paella on 2004-09-06 at 21:22:16
if a player is allied with a player that is attacking it, the unit will not run away...
Report, edit, etc...Posted by Menehunes on 2004-09-07 at 00:39:13
thanks DT_Battlekruser for the help i also got it to work but thanks to Paella i finnaly understude what u meant
so now i got it to work so i am going to work on it and get all the glitches out
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