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Staredit Network -> UMS Assistance -> How can i make a score bored?
Report, edit, etc...Posted by Staredit.Net Essence on 2004-09-06 at 01:55:47
I am making a map that requires the use of a score bored. like say that you have 3 lives and when you die, it goes to 2 lives, and a high score bored (need for another map) thanks.
Report, edit, etc...Posted by DT_Battlekruser on 2004-09-06 at 01:57:15
use Custom Scorde Leaderboard option in program other than Starforge.
Report, edit, etc...Posted by Crispie on 2004-09-06 at 02:55:15
I have a question about that, how do I make it so you get certain points per kill of a unit. Like if you kill 1 marine you get 10 points, kill 7 you get 70 more points, etc. Cant figure out how to do it.




Edit: STupid me, I could have it so when I kill a certain unit it is moved to another location, and have a trigger..

Player X brings 1 marine to location X, Add 20 to custom leaderboard and kill 1 marine at location X.


This should work right?
Report, edit, etc...Posted by ShadowBrood on 2004-09-06 at 02:56:48
im pretty sure its the player that kills the unit, kills 1 of said unit. then modify custom score and add however much u want.
Report, edit, etc...Posted by (U)Bolt_Head on 2004-09-06 at 03:27:10
QUOTE(ShadowBrood @ Sep 6 2004, 01:56 AM)
im pretty sure its the player that kills the unit, kills 1 of  said unit.  then modify custom score and add however much u want.
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Only if you make a trigger for every value. As example, kill 1 marine , kill 2, kill 3, 4 ... and so on.
Report, edit, etc...Posted by Crispie on 2004-09-06 at 03:50:01
Yeah, thats why I think the trigger i thought gave might work, since you get a score per unit at that location, and after recieving a score the unit is killed, and when the next unit comes you get more added to your score and that unit is killed etc.
Report, edit, etc...Posted by Revelade on 2004-09-06 at 18:04:33
Everytime you kill a unit, you get a kill score. A marine is worth 100 kill points, so you would get the 100 after you kill him. After you get the 100, you can choose to convert the 100 into another form such as death counts, custom score etc... It's up to you.

Leaderboard is one of the actions you will eventually find it. You can also disable computers from the leaderboard as well...
Report, edit, etc...Posted by Basan on 2004-09-07 at 12:48:22
I think what he's (Soul Calibur) asking is how 2 kill a certain type of unit and make it give points 2 work with a score board.

Score boards is 1 of the few things I've didn't grasp yet how do they f..kin' work!
I know u could have trigger 2 change the points in score boards but I don't grasp how 2 set, manage'em, etc. ermm.gif
Actually if u could lay it simple 4 us both 2 learn / work with those darn boards, I'd apreciate it much... happy.gif

Tks a million, in advance.
Report, edit, etc...Posted by phatdiddy on 2004-09-07 at 12:55:05
If you can't even use a leader board then I'd suggest changing your skill level.

To display leader board you use the action display leader board, it'll show the little score board in the corner. You decide what type of points or number that the leader board will show, from kills, to deaths, to a custom score that is completely seperate from the game and can only be modified by triggers.

TO change scores shown by a leaderboard you use teh action Set Score, from their you can add,subtract, or set a specific score and change it in any way.

To get like 2 points on the leaderboard for killing a unit than that's with converting kills to some other variable. The simplest (in my opinion) yet not perfect way is this:


Trigger
Description:
kills to something
Conditions:
¤ Current player accumulates at least 1 kill score.
Actions:
¤ Set kill score for current player to 0
¤ Add 2 custom for current player
¤ Preserve trigger.


YOu do it based on kill score, subtract the score than add something else, such as points or money, for the player. This method here doesn't account for splash kills and simultaneous kills, so obviously you'd lose some here or there, but with hyper triggers normal kills work pretty good.

O yea, +1 to Vindexus' count. biggrin.gif
Report, edit, etc...Posted by DT_Battlekruser on 2004-09-07 at 19:08:41
QUOTE
I have a question about that, how do I make it so you get certain points per kill of a unit. Like if you kill 1 marine you get 10 points, kill 7 you get 70 more points, etc. Cant figure out how to do it.


Yea, but this is different. When you kill your first marine yo get 10 and then an extra 10 per marine on top of that. So you 9th marine would give you 90.
Report, edit, etc...Posted by phatdiddy on 2004-09-07 at 19:11:09
QUOTE(DT_Battlekruser @ Sep 7 2004, 06:08 PM)
Yea, but this is different.  When you kill your first marine yo get 10 and then an extra 10 per marine on top of that.  So you 9th marine would give you 90.
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are you sure that's what he means?

It seams to me he wants you to have like 10 points after 1 marine killed, and like 70 points after 7 marines killed.

Well if DT is right, then you'll probably need seperate triggers for each number of kills. So basically it's just a waste.
Report, edit, etc...Posted by Basan on 2004-09-08 at 12:07:12
I already know how the main score board works with triggers setting it up. Kinda an extra switch system... or a more restrict board in scoring. pinch.gif

blushing.gif My score board knowledge isn't at its best 'cause I usually don't make RPG's so I won't need it many often. Just used the oportunity presented... maybe 2 see if it's useful in a multiple control boards at a map I'm thinkin' 2 do. Control most type units and related kills is the idea under development. I know that my idea it's doable only with triggers but I wanted 2 try out the score board.

It was basically an experiment on the board's capabilities... ermm.gif
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