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Staredit Network -> UMS Assistance -> UnCloak DT
Report, edit, etc...Posted by TheOddAngel on 2004-09-06 at 13:38:43
I don't know how to uncloak my stupid dt...
Report, edit, etc...Posted by BeeR_KeG on 2004-09-06 at 13:42:27
I saw DK do it a couple of times.

Just take a p161 arbiter and put the DT under the arbiter. Something like that.
Report, edit, etc...Posted by Crispie on 2004-09-06 at 14:53:40
crashes for me, you sure about that?
Report, edit, etc...Posted by .matrix//Merovingian on 2004-09-06 at 14:56:00
Short of using Arsenal III or some other modding tool, you can't really uncloak a DT.
Report, edit, etc...Posted by Kow on 2004-09-06 at 15:18:01
wats it the first time u played a game on that session?
it IS possible to cloak an arbiter and such w/o modding
Report, edit, etc...Posted by .Coko[CK] on 2004-09-06 at 15:22:36
Create the Dark Templar at an Unseen location, owned by a Computer Player, and Disable it, then Enable it, then Enable it, then Order it to a nearby location, and once it reaches there move it to where you want it and give it to the player. It should be uncloaked.
Report, edit, etc...Posted by Crispie on 2004-09-06 at 15:24:04
Ill test it and edit this post on the results.



Crashes the comp, any ideas?


I added a wait of 50milliseconds the second try per action, and this time it doesnt crash, but the DT doesnt uncloak and theres a Doodad Sprite of a cave like thingy there now... lol.
Report, edit, etc...Posted by Stardog on 2004-09-06 at 15:37:28
You need to modify Starcraft to do that. When you see that in maps, they usually have vison on for that player I bet.
Report, edit, etc...Posted by Crispie on 2004-09-06 at 15:39:25
What do you mean? I dont have shared vision with anyone but myself.
Report, edit, etc...Posted by Chill on 2004-09-06 at 15:50:56
Use DK's p161 trick.
Report, edit, etc...Posted by Crispie on 2004-09-06 at 16:05:42
crashes for me, you sure about that?





Read what I said before. happy.gifhappy.gif Ill try a few things with the arbs though.


So far its crashing, or just making my cursor invisible.
Report, edit, etc...Posted by Vindexus on 2004-09-06 at 16:35:49
Here's the map that shows how to do it.
Report, edit, etc...Posted by Deathknight on 2004-09-06 at 20:37:19
You don't need an arbiter to do it. Just place a dark templar for player 161 somewhere you don't have preplaced vision to and it just might uncloak. This player is unpredictable so I don't know.
Report, edit, etc...Posted by phatdiddy on 2004-09-06 at 22:29:40
Dk, didn't you have some guide for all the high index playes, like a txt file or something and you were going to have a P161 guide in there?
Report, edit, etc...Posted by greenreaper on 2004-09-06 at 22:39:27
Yeah, he did..the thread is somewhere in the concepts forum but I'm just too lazy to find it XD
Report, edit, etc...Posted by phatdiddy on 2004-09-06 at 22:47:23
K I found it.

Here.
Report, edit, etc...Posted by Screwed on 2004-09-08 at 05:40:33
the last part says -
QUOTE
. PLAYER 161 CLOAKING/DECLOAKING GUIDE:
COMMING SOON! Note: This player is still very exparimental. This is why I can't really tell you anything about it... yet.


u sure this is rite phatdiddy tongue.gif ? Maybe I'm wrong.. but nvm.
Report, edit, etc...Posted by .Coko[CK] on 2004-09-08 at 13:48:14
Ah, sorry forgot that mine was wrong, thats for doing crazy stuff with them! I don't do this stuff a lot, prefer to make maps with normal units!

Post: 1000th! Again?
Report, edit, etc...Posted by Deathknight on 2004-09-08 at 18:24:35
I never did it. :l

Just expariment with it or something.
Report, edit, etc...Posted by phatdiddy on 2004-09-08 at 18:26:32
O well, but I knew there was text file. biggrin.gif

p161 is really cool, just take like half an hour and play around, well it satisfied me at least.
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