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Staredit Network -> Miscellaneous -> StarForge VS SCMDraft 2
Report, edit, etc...Posted by greenreaper on 2004-09-07 at 22:40:45
Which editor do you think is better, StarForge or SCMDraft 2?

I personally like StarForge better... biggrin.gif
Report, edit, etc...Posted by Staredit.Net Essence on 2004-09-07 at 22:55:49
I like X-tra 2.5 the best i'm just not used to used starforge or SCMDraft 2..... Its just hard to get use too it...
Report, edit, etc...Posted by The Black Hydralisk on 2004-09-08 at 00:42:36
starforge mainly because im more used to it i havent used scm draft in a whiel so im not used to the certain tings that make scm draft a drawback
Report, edit, etc...Posted by Staredit.Net Essence on 2004-09-08 at 02:32:42
scmdraft s cool this is how i make maps:

scmdraft2 for terrain

sc xtra 2.5for triggers
Report, edit, etc...Posted by Yoshi da Sniper on 2004-09-08 at 07:29:24
At the moment, Starforge is more confortable for the little things, but SCMdraft has good terrain editing/unit placement. SCXE is my primary editor though.
Report, edit, etc...Posted by Stereo on 2004-09-08 at 17:04:56
First I make the map in SCXE (because it is more reliable at setting up players and stuff), then I do the isometric terrain I need, then I move to Starforge for the next features of the terrain, then I switch to SCMdraft to place the units (god, how I hate SF's unit placing) and then it's back to SCXE for triggers, then through SCMDraft for final units stuff.

ADDITION: I also do some triggers in Starforge, if they require lots of copypasting.
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