Is there anyway to place a protoss building on the map that isnt done building, so its just the little waping-in thing. (or create one in-game) And is there anyway to cloak that building? And would you be able to move it with the Move Units trigger?
You may not move it because the building isn't done. The game registers it as there is no building, just a warp sitting there waiting for the time for building to appear. From experiance I haven't seen anyone do that with warp.
As for cloaking warps, I'm not sure, but I do know that once the builoding warps in it will automatically uncloak.
QUOTE
As for cloaking warps, I'm not sure, but I do know that once the builoding warps in it will automatically uncloak.
So they unclock when they are done building? so it must be possible to cloak the warp right?
Nope...it's pretty much impossible to cloak a warp sprite....but you could make it crystallic...
Lol greenreaper, you need to animate your signature picture ^______^
QUOTE(Kenoli @ Sep 9 2004, 07:49 PM)
Is there anyway to place a protoss building on the map that isnt done building, so its just the little waping-in thing. (or create one in-game) And is there anyway to cloak that building? And would you be able to move it with the Move Units trigger?
[right][snapback]69676[/snapback][/right]
No so no so no.
There is no way to cloak the warp. You can make the building crystallic.