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Staredit Network -> UMS Assistance -> cant stack units in game(men)
Report, edit, etc...Posted by Evils-èyez on 2004-09-11 at 22:57:02
cry.gif ive crashed about 30 times tonight helpsmilie.gif

ADDITION: anyone...?
Report, edit, etc...Posted by TSoldier_Wol[f] on 2004-09-11 at 23:01:44
Your not suppose to stack units on top of each other you can only do that with buildings. Just to tell ya!
Report, edit, etc...Posted by Evils-èyez on 2004-09-11 at 23:04:07
um yea..but distort did it sad.gif
Report, edit, etc...Posted by eXile5 on 2004-09-11 at 23:14:55
You can stack peon units, and burrowed units easily.
Report, edit, etc...Posted by TSoldier_Wol[f] on 2004-09-11 at 23:20:16
If you can stack units on top of units then how did you get that kind of editor?
Report, edit, etc...Posted by KrazyKrl on 2004-09-18 at 14:11:01
Ok, the way to stack infantry (I have only tried it with terran infantry and heros)
is like this:

Step 1: Have about 50 or so Marines Or ghosts or whatever (They have to be a sprite, Use Starforge Or SCMDraft)
Step 2: In the sprite properties make sure 'Draw as sprite' is unchecked and 'Disabled' IS checked.(You cannot see disabled infantry sprites under any circumstance!!)
Step 3: Make a trigger that enables the units one by one. Like This:
Trigger
Description:
Stackable Infantry
Players:
¤ Player 8(Owner Of Sprites)
Conditions:
¤ Force 1 Brings Atleast 1 'Marine' To 'Barracks'
¤ Currentplayer Brings At Most 0 'Marine' To 'Cloak/Disable'
Actions:
¤ Give 1 'Marine' owned by Player 8 at 'Sprites Are Here' To CurrentPlayer
¤ Move 1 'Marine' Owned By CurrentPlayer At 'Sprites Are Here' To 'Cloak/Disable'
¤ Enable Doodad State For 'Marine' At 'Cloak/Disable' for Current Player
¤ Wait 200ms
¤ Enable Doodad State For 'Marine' At 'Cloak/Disable' for Current Player
¤ Wait 200ms
¤ Order 1 'Marine' Owned By Current Player At 'Cloak/Disable' Move To 'Cloak/Disable Order Termination'
¤ Preserve Trigger

Then When the infantry gets to the Termination location, move em to the spawn:

Trigger
Description:
Move Stackable Infantry
Players:
¤ Force 1
Conditions:
¤ CurrentPlayer Brings Atleast 1 Any Unit to 'Cloak/Disable Order Termination'
Actions:
¤ Move all any unit owned by current player at 'Cloak/Disable Order Termination' To 'Spawn Heros Here'
¤ Preserve Trigger


Note: This method requires you to unshare vision with yourself(Use player 7's vision instead) so you don't crash if you look.
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