Staredit Network

Staredit Network -> UMS Assistance -> Map size smaller..more sounds?
Report, edit, etc...Posted by xXLordSlippyXx on 2004-09-20 at 02:08:03
I know there used to be a way to run a sound directly from the mpq using stardraft, so I wouldent have to add a sound to my map, hence making it bigger. But when I used stardraft a get a screenload of errors because I don't have starcraft 1.04 . Is there anyway to do this now?
Report, edit, etc...Posted by ShadowSnipe4 on 2004-09-20 at 02:27:50
Use Starforge, Or change the sound format to 16 bit. Thats all i can think of right now.
Report, edit, etc...Posted by IsolatedPurity on 2004-09-20 at 08:11:19
http://www.staredit.net/index.php?act=cont...view&content=20

?
Report, edit, etc...Posted by xXLordSlippyXx on 2004-09-21 at 00:29:35
Whenever I run SCMToolkit I get 2 errors. First is

LMPQAPI Error: Cannot initialize Library

Second is

SCM Toolkit:
Could not find chk file "Staredit/scenario.chk"

ne Help?
Report, edit, etc...Posted by ShadowSnipe4 on 2004-09-21 at 00:44:02
Download the required files and it should be fine.
Report, edit, etc...Posted by xXLordSlippyXx on 2004-09-21 at 01:30:43
haha, nope tongue.gif
Report, edit, etc...Posted by RyanEdwardLee on 2004-09-21 at 09:58:40
unfortunatly, Blizzard is constantly updating battle.net and such to make sure people don't hack/cheat etc. so the only way to get back to 1.04 is to uninstall SC and reinstall it, i suggest you back up your map to an area outside of the map sections, as with all of your maps.
Report, edit, etc...Posted by SI on 2004-09-21 at 12:21:45
scmdraft supports all 3 modes of wav compression (which got bugged in staredit starting with 105)
Report, edit, etc...Posted by Deathknight on 2004-09-21 at 19:45:56
Just use Starforge, SCMDraft, or SCFreeSounds(I think that's what it's called..).
Report, edit, etc...Posted by Urmom(U) on 2004-09-24 at 18:17:31
go to technical support if you are having problems running programs because i can almost guarantee that you wont get any help in this forum for it. about the stardraft i wouldnt recommend using that. use deathknights idea.
Report, edit, etc...Posted by RexyRex on 2004-09-24 at 20:33:20
Go look for "Starforge 2.0," then in the "Sounds" menu thing click on a MPQ Wav, then click on "Add from MPQ," then when you want to put that sound in go into starforge then do the trigger with the WAV IN SF.
Report, edit, etc...Posted by xXLordSlippyXx on 2004-09-24 at 23:20:13
Well, I tried the SF idea, and I can't seem to find the music in the MPQ. I did the scm toolkit, and it worked for me once....so....argh...meh stuck tongue.gif
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