Hi all,
I am new to Staredit and recently very occupied with mapping!
I wanted to create Eggs and Mineral chunks as part of an mission.
But i don't want them all at the same time to be on the map yet, so i can send players back and forth to get multiple items on the same path.
I got the create trigger etc. But when i start my map. They don't spawn.
Anyone got an idea why this doesn't work. And an solution would come in handy too ;p
Khaine
You cannot create those units, you will have to preplace them and move them. Put them somewher secluded on your map.
I see, I already tried to put them at map from start, but then a next problem appeared. I can't stack them i need allot maybe 40+ or even more. When i stack the eggs, you get the unit unplacable error. I don't have much spare room on my map anymore. Only working with an 64x64 map ;p
Is there an way to stack those units?
Khaine
No, there is no way to stack powerups. Sorry.
Nice, fast reaction ;p
I see, I'll adjust my map a bit then so i can make more eggs ;p
Thanks for the fast help. I'll be in touch when map is done ;p
Khaine.
when the map startes you need to have a trigger set so that it will set a piticular switch, this must be done seperately then in a seperate trigger.
ex:
| Trigger |
| Players: |
| ¤ All |
| Conditions: |
| ¤ Always |
| Actions: |
| ¤ setSwitch set Switch 1 |
or something like that.
then have switch one defined in the first trigger as:
| Trigger |
| Players: |
| ¤ All |
| Conditions: |
¤ Always
|
| ¤ switch one |
| Actions: |
| ¤ rest of trigger |
| ¤ you can have it regenerate the item here once it has been returned to a location |
wow, been setting in reply too long.
What does this have to do with his problem?

QUOTE(Khaine @ Sep 20 2004, 04:41 PM)
I got the create trigger etc. But when i start my map. They don't spawn.
i was explaining how to get them to spawn
I just remembered a map where they did get created. Although i'm not sure they did get created or moved. But if i looked at map in game. They should have been created.
Sim Ants. (I included it in the post)
But i can't seem to open this file. Maybe if some of you guys can open it?
They get respawned with an interval!
If you want to stack powerups...there is a long greusome way to do so. Me and Distort(U) have proven it. But I don't quite think your at that "Really really ƒucking with sprites" level yet. Tell me if you want the method.
QUOTE(chooie333 @ Sep 20 2004, 05:44 PM)
i was explaining how to get them to spawn
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No you weren't, you said some stupid nub method about uses a switch for no reason and wrote "the rest of the trigger" as an explanation.
QUOTE(Vindexus @ Sep 20 2004, 04:13 PM)
No you weren't, you said some stupid nub method about uses a switch for no reason and wrote "the rest of the trigger" as an explanation.
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Slow down Dexus, he was only trying to help.
But I guess you do need a little more explanation Chooie.QUOTE
No you weren't, you said some stupid nub method about uses a switch for no reason and wrote "the rest of the trigger" as an explanation.
My point exactly, plaus like we said they can't be made with triggers.
QUOTE(RexyRex @ Sep 21 2004, 01:07 AM)
If you want to stack powerups...there is a long greusome way to do so. Me and Distort(U) have proven it. But I don't quite think your at that "Really really ƒucking with sprites" level yet. Tell me if you want the method.
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I think my next question will answer your assumption: Sprites?
I've seen them in Starforge, but they never spawned in game.
And disappeared when opened with staredit.
But do post it. Maybe I am not skilled enough yet, but I am never to old to learn. Maybe I can learn from it. Or some other user can use this to his advantage.
QUOTE(RexyRex @ Sep 20 2004, 08:31 PM)
But I guess you do need a little more explanation Chooie.
ya, i know, i have not been working with triggers much lately, i have been mostly going for mele maps without the triggers. so i forgot how to do some stuff, and i was in a hurry. since I was about to go
actually i just unprotected the map and looked at it, the egg is spawned using a trigger
make sure that player has a start location
Eggs cannot be created through anything you may think of, i doubt he was able to create them!
To use sprites, you cannot create them, only preplace them, or be advanced and understand how to use disable correctly, they are scenery only...
if you have scunprotect you will be able to see that he did infact use a trigger to create them -_-;;
The method to stacking powerups is as follows:
Put a sprite in a invisible area for Player 1.
Make sure you are player one.
Make player one unvision him/herself and vision P2.
Make a map revealer in an area for P2.
Make the trigger:
PLAYERS:
Player 1.
CONDITIONS:
Always
ACTIONS:
Disable Egg at 'Egg disable'
Wait 5
Enable Egg at 'Egg disable'
Enable Egg at 'Egg disable'
Wait 5
Order Egg at 'Egg disable' to 'Egg enable'
Wait 5
Move Egg at 'Egg area' to 'Egg destination'
Now copy/paste the trigger and make it 'Egg disable 2' etc.
Kinda advanced eh?
QUOTE(LegacyWeapon @ Sep 22 2004, 10:53 PM)
if you have scunprotect you will be able to see that he did infact use a trigger to create them -_-;;
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Could you post that trigger, or is it just an create trigger?
There has to be some special way he did it. Because a regular trigger doesn't spawn it in the game.
And yeah I have starting locations for every player (1-8)
I would really like to see it too, since it shouldn't be possible since that kind of scripting wasn't placed into Starcraft Engine, unless it is one of the unknown and he created the right link, therefore i'd be impressed you could view it. Save it and then play, it shouldn't work then!
here is all the important stuff
only experts will know how to open them

to prevent map theft
ya now im an expert, well anyways back to the point. as you guys were saying you cant create powerups with triggers. does this mean you cant kill or remove beacons? am i right or did i just overlook some part of the trigger?
you can remove beacons...
and you can create powerups
(o yea i did make powerups in dodgeball arena thing i made)
You can create anything that you can place in StarEdit.
So Mineral Chunks/Eggs aren't create-able via trigger.