Maximum Possible Unit Selections;
X-Tra Editor
204 Units
Maximum Possible Deaths;
X-Tra Editor
32,767
Maximum Possible Players;
X-Tra Editor
8
1 Player = 32,767 Deaths = One Unit
2 Players = 65,534 Deaths = One Unit
3 Players = 98,301 Deaths = One Unit
4 Players = 131,068 Deaths = One Unit
5 Players = 163,835 Deaths = One Unit
6 Players = 196,602 Deaths = One Unit
7 Players = 229,369 Deaths = One Unit
8 Players = 262,136 Deaths = One Unit
1 Player = 32,767 Deaths = 204 Units = 6,684,468 Counters
2 Players = 32,767 Deaths = 204 Units = 13,368,936 Counters
3 Players = 32,767 Deaths = 204 Units = 20,053,404 Counters
4 Players = 32,767 Deaths = 204 Units = 26,737,872 Counters
5 Players = 32,767 Deaths = 204 Units = 33,422,340 Counters
6 Players = 32,767 Deaths = 204 Units = 40,106,808 Counters
7 Players = 32,767 Deaths = 204 Units = 46,791,276 Counters
8 Players = 32,767 Deaths = 204 Units = 53,475,744 Counters
Simple Timing; Or Adding, nothing difficult, just always wondered how high you can get them, however most are not useful, just shows you how high those numbers could go, if it was working nicely.
Note;
All Player amounts are possible, due to Forces/Allied/Non-Allied/All Players choices, and therefore you could set to get these results linked.
Second part is a little harder, since you can't link the figures, however if you run out, somehow on the first lot, you can just add them to this, and so together reach this total, in the end...
Like i said, i was working off that ability, you want me to do it through a 32 Bit system, i'll add them again, this is using that as a Maximum, and the totals are insanely high anyway you look at them.
32,767; is what...15 Bit...
32 Bit would be 4,294,967,296
Therefore replace all my workings with that...
[EDIT: Tux's Insane 32 Bit]
To get the starting level, simply "Add" 32767, Seventeen times, and that will get your result 4,294,967,296...
1 Players = (4,294,967,296)*1 Deaths = One Unit [4,294,967,296]
2 Players = (4,294,967,296)*2 Deaths = One Unit [8,589,934,592]
3 Players = (4,294,967,296)*3 Deaths = One Unit [12,884,901,888]
4 Players = (4,294,967,296)*4 Deaths = One Unit [17,179,869,184]
5 Players = (4,294,967,296)*5 Deaths = One Unit [21,474,836,480]
6 Players = (4,294,967,296)*6 Deaths = One Unit [25,769,803,776]
7 Players = (4,294,967,296)*7 Deaths = One Unit [30,064,771,072]
8 Players = (4,294,967,296)*8 Deaths = One Unit [34,359,738,368]
1 Players = 4,294,967,296 Deaths = 204 Units = Mixed Variable [876,173,328,384]
2 Players = 4,294,967,296 Deaths = 204 Units = Mixed Variable [1,752,346,656,768]
3 Players = 4,294,967,296 Deaths = 204 Units = Mixed Variable [2,628,519,985,152]
4 Players = 4,294,967,296 Deaths = 204 Units = Mixed Variable [3,504,693,313,536]
5 Players = 4,294,967,296 Deaths = 204 Units = Mixed Variable [4,380,866,641,920]
6 Players = 4,294,967,296 Deaths = 204 Units = Mixed Variable [5,257,039,970,304]
7 Players = 4,294,967,296 Deaths = 204 Units = Mixed Variable [6,133,213,298,688]
8 Players = 4,294,967,296 Deaths = 204 Units = Mixed Variable [7,009,386,627,072]
There you go, just for you!