Staredit Network

Staredit Network -> UMS Assistance -> Invisible Bunker on Fire
Report, edit, etc...Posted by Staredit.Net Essence on 2004-09-25 at 14:06:42
I played a bound were i say fire just on the ground. When i died the fog hid the map and I saw the fire came from bunkers. I tried to do all kinds of triggers to do it but i never succeded. If anyone knows how i would apreciat help.
Report, edit, etc...Posted by BeeR_KeG on 2004-09-25 at 14:08:07
next time you ask a question go look in the Tutorials Database or the Staredit Tips & Tricks section here at SEN.
You can find them at the top navigation bar.

BTW: Don't tell me you can't find it because I know it's there.
Report, edit, etc...Posted by DT_Battlekruser on 2004-09-25 at 14:12:43
Set the bunker hp to 40% (burning but not dying) then disable while sharing vision wiht bunk player then unshare vision with bunk player.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-09-25 at 14:19:05
Thanks for the help!

ADDITION: Oh and I already went to see in the map making Help and Tips and its curretly being worked on so none of the lisks work for now! mad.gif
Report, edit, etc...Posted by BeeR_KeG on 2004-09-25 at 14:21:19
The Tutorials database has about the same content as theStaredit Tips & Tricks

http://www.staredit.net/index.php?act=cont...view&content=65
http://www.staredit.net/index.php?act=cont...view&content=17

I don't get it why people don't look in the Tutorials Database. When I first came to SEN I learned more from the Tutorials than the Tips & Tricks.
Tutorials work fine right now.
Report, edit, etc...Posted by yeow on 2004-09-25 at 20:16:31
But how do you do it without building the bunker your self?? confused.gif
Report, edit, etc...Posted by DT_Battlekruser on 2004-09-25 at 20:34:02
Create or preplace the bunker. dots.gif
Report, edit, etc...Posted by T.s.u.k.a.s.a on 2004-09-26 at 15:56:47
If you want the bunker to have a big fire but not die, dot his: Go to unit settings and set bunker HP to 1. Set the bunker HP to 1%. Then do the disable unit at location thing. The bunker will have an all green wireframe and not die.
Report, edit, etc...Posted by KaboomHahahein on 2004-09-26 at 17:19:43
But will it still have fire if the wire frame is all green?
Report, edit, etc...Posted by BeeR_KeG on 2004-09-26 at 17:21:09
The wireframe dosen't determine if a building has flames. It's the HP% that determines that.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-09-26 at 20:59:55
I never knew it would not die liek that if its disabled, but it makes sense.

If you have a unit you did the disab;e/enable/enable thing to, its mana will not increase unless you make it with triggers, but shields and helath will grow back. Usefull for my RPGs. biggrin.gif
Report, edit, etc...Posted by Zergling[SK] on 2004-09-27 at 19:39:57
ugh i hate the doodad state stuff, its so annoying, and i gotta use it for my Time Crisis map so that when u hide u cant see them or shoot them =/
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