I played a bound were i say fire just on the ground. When i died the fog hid the map and I saw the fire came from bunkers. I tried to do all kinds of triggers to do it but i never succeded. If anyone knows how i would apreciat help.
next time you ask a question go look in the Tutorials Database or the Staredit Tips & Tricks section here at SEN.
You can find them at the top navigation bar.
BTW: Don't tell me you can't find it because I know it's there.
Set the bunker hp to 40% (burning but not dying) then disable while sharing vision wiht bunk player then unshare vision with bunk player.
Thanks for the help!
ADDITION: Oh and I already went to see in the map making Help and Tips and its curretly being worked on so none of the lisks work for now!

But how do you do it without building the bunker your self??

Create or preplace the bunker.

If you want the bunker to have a big fire but not die, dot his: Go to unit settings and set bunker HP to 1. Set the bunker HP to 1%. Then do the disable unit at location thing. The bunker will have an all green wireframe and not die.
But will it still have fire if the wire frame is all green?
The wireframe dosen't determine if a building has flames. It's the HP% that determines that.
I never knew it would not die liek that if its disabled, but it makes sense.
If you have a unit you did the disab;e/enable/enable thing to, its mana will not increase unless you make it with triggers, but shields and helath will grow back. Usefull for my RPGs.

ugh i hate the doodad state stuff, its so annoying, and i gotta use it for my Time Crisis map so that when u hide u cant see them or shoot them =/