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does this map have hours of repetitive massive blood from killing hundreds of zerg until you finally have enough upgrades to kill everything without taking damage?
All SF maps i know have this style... Kill sh*t, upgrade, heal, kill more sh*t.
Which is the BEST!!! (is more complicated than that though)
If you upgrade a lot, the units will get stronger too. The difficulty of the game is the same all over the map
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Also, do you use any sounds in this map?
I have only one: when you change your gold for minerals. If i put more, the map would be larger, and i don't want that.
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Constant amounts of little broodlings and zerglings...and getting minerals is hard.
Is not hard to stand by a house or a unit to change the gold for minerals..
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