I need to make a trigger that will send any built units, to a specific area. But the workers are wandering where the units are built.
So is there a way for me to send all other units to the location but not the workers? Or am I stuck making a trigger for every single unit?
(I'm building almost every single unit you can buildand I'm too lazy to make every single trigger for the six players...)
You can't make a Trigger that says All units execpt these.
Use this trigger
| Trigger |
null| Players: |
| ¤ Player X |
| Conditions: |
| ¤ Your Conditions |
| Actions: |
¤ Move Marine to Someplace
|
¤ Move Firebat to someplace
|
¤ So on
|
| ¤ and so on |
This will work, it's just one trigger.
Is it possible that you just don't have the drones and etc near the moving location? And if they are moving around...whats the point for having them?
If the drones, probes, and scvz aren't mining or anything, simply this:
Players:
- Whatever you want them to be.
Conditions:
- Whatever you want them to be.
Actions:
- Order all units at location to move to location.
- Order all Drones at location to stop.
- Order all Probes at location to stop.
- Order all SCV's at location to stop.
- Preserve Trigger.
- Comment. (Always comment -.-)
If you can detect when another unit is built, then just move miners to safe place, exceute trigger, then move back again. If not, use BeeR_KeG[eM]'s trigger.
Move where you build the units away from the where the workers are mining.
If your Zerg use Beer_Keg's trigger.
yea use beer kegs trigger and if that doesnt work then double check your triggers to make sure u didnt include your workers in it. BTW, is this like a swords and Arrows map?