| Trigger |
| Players: |
| ¤ P1 |
| Conditions: |
| ¤ Always |
| Actions: |
| ¤ Display text: Welcome to my supper dupper cool mapper thingy. |
| ¤ Set deaths for 'unit01' to 1 |
| Trigger |
| Players: |
| ¤ P1 |
| Conditions: |
| ¤ Current player suffers at least 1 death of 'unit01' |
| Actions: |
| ¤ Add one death for current player for 'unit01' |
| ¤ Preserve Trigger |
| Trigger |
| Players: |
| ¤ P1 |
| Conditions: |
| ¤ Current player suffers exactly 12 deaths of 'unit01' (triggers fire about 12 times in one second with hyper triggers) |
| Actions: |
| ¤ Display text: Today you will Die Muhahahaha. |
| ¤ Set deaths for 'unit01' to 0 (optional but a good idea, required if you intend on preserving the system) |