I'm not looking any cheesy ways out of this... like simply killing the units that should be effected or having some extra units floating around to deal the damage the scarabs should be dealing.
QUOTE(me)
Each scarab/mine has it's own location and has to blow up on that location
That last statement was solely added so comments like:
QUOTE(shadowbrood)
but if you had the scarab run around for a bit, you could make the splash do damage
wouldn't appear (nothing against you specificly).
I will however, rip on paella:
QUOTE
Perhaps you should just mame it so that the scarab and something blow up.
wtf is this trrying to say? You are missing some type of critical english structure here. Direct object perhaps?
QUOTE
This is because when a scarab finds a target it 'dances' around it a little.
Yeah.... duh?
QUOTE
This will not be very useful to you I assume, so just make it kill the unit.
Why are you assuming anything? I already said it wouldn't be useful.
QUOTE
Or you coould give a player a unit at the same moment of scarab destruction and let it attack (cloaked would be preferred).
Lol...
Where is my battlekruser when I need him?