RPG
Hackers RPG
A team of hackers have been hired to stop the Twilight Corporation's evil plan to steal the identities of people all over the world. Consumers of their computer products have been duped into giving up personal information like social security numbers that lead to a mass identity theft. The hackers are the only hope for humanity.
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Elven Quests RPG
A group of Elves travel around, completing side quests. Choose from a set of Elven subraces and classes to play in the huge world of Shadowlace and stop evil from conquering the world.
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Painful Nightmare RPG
Some patients wake up in a hospital when they realize they are being harassed by odd creatures. In an attempt to escape the horrid attacks from these creatures, the patients try to make a break for the ext. Features a new ammo and weapons system.
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CoveN RPG
A set of vampire hunters find a Coven and proceed to enter and kill all the vampires they encounter. Trouble brews around every corner in this tough RPG.
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Insanity Redux
A spaceship crashlands on an odd planet and many parts of the ship scatter around. The catch is that "insanity" lurks in the air and amongst the enemy units.
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DEFENSE
Build Defense
Build as many units as you can in 10 minutes and then use them to kill oncoming forces. After you build your first batch of units, you cannot build any more. Upgrading and hiring heroes are you only options.
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+ Defense
A defense using crystal cannons, invisible bunkers, and a new lurker idea.
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Lurker X Defense
Shaped like an "X," this defense uses lurkers and a plethra of cloaked Terran units to stop oncoming forces.
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Oo. Defense
A defense using crystal cannons and invisible bunkers on terrain shaped like two "O's."
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3000 Defense
Based on the popular "1500 Marine Defense," this defense sends hoardes of different units aside from marines.
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BOUND
5 Level Bound
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Moogle Bound
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Dev Bound 2
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Oo.4Bounds
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MegaMan Bound
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Oo. Tourney
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Pie Bound
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ORIGINAL
Defense Bound
Mixing a defense with a bound, this map bases the amount of oncoming units on how long it takes to defeat each bound level. Two teams work together to beat the obstacles quickly and defeat enemy units.
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Covert Opz
A new type of snipers map. Using an advanced randomization system, items and weapons are randomly scattered around the terrain for players to eventually find and use against eachother.
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Perfect AIM
Purchasing either a Marine, Firebat, Ghost, or Medic determines the size of a missile you can send down the track of this Defense-like map. Units follow a path from top to bottom and it the player's job to stop them all.
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Questions? Comments?
Damn man.... Thats a hella' alot of maps... more than what i used to have in the making ... lol
Hmm, do you take ADD medication by chance? (or the lack there of?)
Who are you talkin bout... i used to have to take

pills to control my anger (ADHD) but not anymore, i still freak out very easily and cant control it till everything is over

Hacker map seems ironic. Especially since the government LETS the company takes peoples identitities... Since when did hackers WANT to keep personal information private?
Way too many damn maps... The most I ever work on a time is two. And I don't even like to work on two maps at a time. I believe in working on one at a time and getting things just right, and not having to switch over to 20 maps like you see above, just my method.
Void, Synd, and Killer: Yeah, I start one map and get another idea for a new map so the list just keeps growing. And usually this helps when I get frustrated with one map, and then I can just move onto another.
Rev: Actually you're assuming all hackers fall under some evil category. There are some (for example those who hacked the electronic voting system in front f a judge to prove it is faulty) who hack for good reasons. Also, back in the day when Microsoft was barely stealing...err...coming out with...DOS, they called it "hacking" the code. So over time, the term "hacking" has grown to have a bad connotation - but not with my map. And I never said the government allowed them to do it. Think of it as if Microsoft (which powers most of the computers that government officials use) decided to take over everything - they could easilly do it considering how many people buy Microsoft products.
lol that can't be healthy for you

.
How many maps are there?
Oh and which one do you think you'll finish? lol.
There are 20 total on that list. Of all of those, only Dev Bound 2, Moogle Bound, and Painful Nightmare RPG will be completed soon. I'm hoping to finish Covert Opz and Elven Quests RPG soon though as well.
Damn...that's a whole lot of maps..

Why not just make 1-2 RPG's instead of a whole bunch....? That way you could concentrate on the same maps....
ADDITION: Damn...that's a whole lot of maps. WHy not just try working on like 5 maps instead of 20? (You can't really get bored of 5 maps.....
can you?)
Well..good luck on those maps!

As I said, I don't stick to one project because I usually find another idea hitting me as I work on a certain map.
I made a crapload of maps (like 100+) but they all always come at a time. But sometimes i will have many incomplete maps and whenever i really dont know what map i should make next, i'll just browse through my list of incomplete maps and perhaps work on those.
Besides, u tend to work better when u just focus on one map at a time.
I just undrestand Devlin, I'm like this too, it's hard to focus on 1 map.. i mean... you had ideas... new map... you want to start it a bit, you forgot your first map to give more time to the newest.. Oops... another map and another ...
It's correct devlin... I just do like the same

How much TIME do you have! That's a huge amount of maps you are planning to make. Whoa. Seriously how much free time do you have????
Well I actually started some of those (mostly planning) last year. As far as free time goes, I get out of school earlier than everyone else so I have time then (i.e. I have 2 weeks left of school and then I go back on January 1st or something). So in that sense, I have more free time than most people since they are still in school.
Not to seem mean here but you could always get a life. =/ I mean seriously, the only time I complete maps quickly is when a huge demand is out for an update of a previous map, or a new idea. I haven't even started my RPG yet other then stats because it is too much at a time.
QUOTE(FaZ- @ Oct 7 2004, 03:14 AM)
Not to seem mean here but you could always get a life. =/ I mean seriously, the only time I complete maps quickly is when a huge demand is out for an update of a previous map, or a new idea. I haven't even started my RPG yet other then stats because it is too much at a time.
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What he said is true but DevliN is a good mapmaker... I know he can finish them

Devil, you should stick to small project maps. It seems that you don't have the motivation at all for big projects.
FaZ-, I do have a life - that would be why none of them are done.
Alpha, it's DevliN not Devil (no "i" before the "l"). It isn't that I lack the motivation, I just lack the stamina. I tend to have a low self-esteem and generally think that my maps blow and I shouldn't finish them because no one would play them. I go with long term projects because they are more fulfilling. No one cares about the same old Defenses and Bounds, people get recognized for good work on original maps and RPGs. Thus, I tend to want to make RPGs over anything else. I mainly do Defenses and Bounds only because I consider myself a good terrain artist.
QUOTE(MillenniumArmy @ Oct 5 2004, 10:17 PM)
I made a crapload of maps (like 100+) but they all always come at a time. But sometimes i will have many incomplete maps and whenever i really dont know what map i should make next, i'll just browse through my list of incomplete maps and perhaps work on those.
Besides, u tend to work better when u just focus on one map at a time.
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Agreed, and even then you can get caught up in something else and forget about it.