QUOTE(Winston @ Oct 5 2004, 10:52 PM)
I'm making a map where I want units to spawn every 30 seconds or so, different units for each player, so different triggers for each player.
But when I use the wait 30000 milliseconds command on these triggers, they end up causing me to wait a LOT longer, because each wait command prevents other triggers from occuring.
Is there a way for me to spawn units every 30 seconds without a wait command?
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Thats because your triggers are owned by the computer. Or you have other large waits going for each of the players. Basicly you would make your spawning triggers the same way people do music loops.
PS. Countdown timmer would work but i wouldn't use it unless you specificly want the players to know exactly when they get there next unit.