Staredit Network

Staredit Network -> UMS Showcase -> To the grave & Jurrasic Park
Report, edit, etc...Posted by Illusion on 2003-11-30 at 14:14:40
To The Grave is a gang based game there are 2 gangs Terrance River Side and 19th street crew, there is a police base in this and the details in this map are at teh very best for example every road has the little yellow lines, there a freeways in this small but populated town, once there is a jail break or massive gang fight the residential police are dispatched and if they all can't handle it a swat team arrives.
This game has several unique abilites such as having gang members follow you in a line of cars and drivebys are available.


Jurassic Park is like none of the other censored.gif ty versions of this game.
The game start's out with a movie and everything goes to hell then you have to navigate through the facility until you get outside and jet off in some spinnen wheels and do whatever you feel necessary.

Unique abilites of this game are.
i have no clue yet so i need some info
WTF how do you get mp3's in a game??
Report, edit, etc...Posted by Mini Moose 2707 on 2003-11-30 at 17:57:41
You can't use MP3s in a game. You can only use .wav files, which sucks. I remember something being started on Camelot Systems a long time ago which would let you use MIDIs and MP3s.... I guess it was never finished.
Report, edit, etc...Posted by Staredit.Net Essence on 2003-11-30 at 18:18:25
It'll never be finished. Camelot Systems is 100% gone.
Report, edit, etc...Posted by .Coko[CK] on 2003-12-01 at 06:11:52
SMEmpire is around though, they may have some clues as to what happened to it, but the sites down at the moment...Including my webmail there!
Report, edit, etc...Posted by SpaceBoy2000 on 2003-12-02 at 22:22:54
You guys are referring to ThunderGraft, and to my knowledge, some very special people do have orking copies of it from the developer or something. I think a guy by the name of Maglok or Quantum had it, though they usually are at CC and i haven't been there much. Maglok does occasionally drop by at Oi, but haven't seen him for months now.
Report, edit, etc...Posted by Deathknight on 2003-12-03 at 11:50:58
dude theres a way to convert mp3's to wav files go to download.com and search for some kind of mp3->wav converter tongue.gif
Report, edit, etc...Posted by Yoshi da Sniper on 2003-12-03 at 17:01:28
Search for "DecodePro" on yahoo.

Most other mp3 -> wav converters have damn spyware. DecodePro doesn't.
Report, edit, etc...Posted by .Coko[CK] on 2003-12-03 at 17:26:33
Its Quantum who made it, you can try and get it off him, though it would be hard, he doesn't like too...Just convert it!
Report, edit, etc...Posted by Deathknight on 2003-12-03 at 18:36:21
oh.. heh... don't forget to compress it to give it lower qual... I mean lower size smile.gif Is it that he wants the sounds in uber good quality or something? happy.gif

EDIT: you have to remember to end your tags with [/whatever] at the end tongue.gif
Report, edit, etc...Posted by SpaceBoy2000 on 2003-12-03 at 21:57:58
The problem with converting it to .wav is that the size of the file sky-rocket or the quality of the sound/music is terrible.

Alternatively, if you're just using it on your own SC, disable the music and run a music palyer in the background for "custom" music. Though in maps, i'd suggest doing what Yoshi did in "Haunted Battlecrusier"
Report, edit, etc...Posted by .Coko[CK] on 2003-12-04 at 14:25:13
Or just be gosu and develop your own .mp3 converter that tricks starcraft!
Report, edit, etc...Posted by Deathknight on 2003-12-04 at 16:11:56
yea right but anyway if you chomp down the file size carefully you just might get less space without losing quality... i did that, i got the file from something like 2MB to 200kb without losing quality.... something like that.
Report, edit, etc...Posted by SpaceBoy2000 on 2003-12-04 at 17:08:47
QUOTE(Coko @ Dec 4 2003, 02:25 PM)
Or just be gosu and develop your own .mp3 converter that tricks starcraft!

Many people have tried to do that, and only ThunderGraft has had any real success (or so I heard, I've actually never used it).

Even with mp3s enabled, maps over B.Net will probably have to do without music, if not most sounds. Maps over B.Net has to be a small as possible, and sounds boost the file size up very fast.
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