Okay so here is a map i made. At the begining you chose what time you want but my triggers are
| Trigger |
| Description: |
| Timer Trigger |
|
| Players: |
| ¤ Force 1 |
| Conditions: |
¤ Switch( switch 1 set); <----not the problem
|
| ¤ ElapsedTime is atleast X seconds |
| Actions: |
| ¤ Create ( X units at X location) |
Well, it takes time for the guy to chose the time so while he is waiting the elapsed time is counting down so the timing will be off. Is there a way to "Cancle" the time? Because at the begining of the map (Before i used elapsed time) i used countdowntime and it seemed to screw up so i used elapsed time. It took me a while to figure out why my timmer was always off (was very VERy pissed) until now. So, if there is a way please tell. Thanks
I'll attach map.
Edit: I don't think we can add attachments yet. Cause SEN just came back up?? i'll atttach when i can
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