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Staredit Network -> UMS Assistance -> How do u "turn off" lights in a game?
Report, edit, etc...Posted by General Azn on 2004-10-22 at 01:54:56
i like those games where the lights turn off cause in my game i want it to b night for like 5 mins or less and the players cant c anything so they have to find a way to get around w/o the "lights" on

[MOVE]Code Lyoko[/MOVE]

[MOVE][progress]10[/progress][/MOVE]
Report, edit, etc...Posted by (U)Bolt_Head on 2004-10-22 at 01:57:18
Hey first off if you insist on doing that fake signature don't put a billion blank lines in there.

This is another problem with you having a Mac. Can you download maps from here cause you got to have a special trigger avalable in SCX-tra
Report, edit, etc...Posted by General Azn on 2004-10-22 at 01:59:20
darn thanks for the help anyway....
Report, edit, etc...Posted by (U)Bolt_Head on 2004-10-22 at 02:01:05
Are you able to download the maps here? Macs do read the same file types for maps.
Report, edit, etc...Posted by The_Blackness on 2004-10-22 at 02:33:11
ok this is really simple (have you even looked at the trigger list?) what u do is depending on the way that you want the comp to know that it is night time it should look alittle something like this
Trigger
Players:
¤ all the players that dont get to see anything
Conditions:
¤ what ever you want to happen so the comp knows it should be night time now
Actions:
¤ run ai scrip turn off vision at location anywhere


if that doesnt clear things up for you tell me and i will see if i can simplify it.

o and u can run that at a certain location so that only a small part of the map has no vision
Report, edit, etc...Posted by Screwed on 2004-10-22 at 07:42:17
Correction for The Blackness

He's pretty much explained it happy.gif just that I don't think you turn off vision at location.. you turn off vision of a player. biggrin.gif

QUOTE(Da Blarknass)
ok this is really simple (have you even looked at the trigger list?)

In other threads he has stated he's got a Mac Computer and I don't think SCXE works on Mac Platforms.
Report, edit, etc...Posted by The_Blackness on 2004-10-22 at 07:53:24
lol mac i wouldnt willing say that i owned a mac but anyway before this turns into a huge argument over what is better, any way, im sorry i was wrong it is not at location it is for the player, i just took a look on scxe BUT if you are using the original there is no ai script like this i also looked on there so if you want to make ur map have night time you will either have to import triggers or go without unless u find a way to use scxe
Report, edit, etc...Posted by (U)Bolt_Head on 2004-10-22 at 09:02:54
Which brings you back to where I was.
[attachmentid=2413] here are a few triggers you can use.

I guess if you can't download it then you need to find someone on b-net willing to give the triggers to you.
Report, edit, etc...Posted by The_Blackness on 2004-10-22 at 16:39:41
Hey bolt what triggers do you have in that file? im too lazy to look right now tongue.gif .
Report, edit, etc...Posted by .Coko[CK] on 2004-10-22 at 17:48:55
Shared Vision:
On and Off
(All Players)
Disable:
Terran Units
Terran Buildings
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