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Staredit Network -> Miscellaneous -> BULLET TIME EXAMPLE
Report, edit, etc...Posted by Yoshi da Sniper on 2003-12-07 at 16:36:43
This is basically going to be how it'll work. "The one" will have the ability to freeze the units around him in the immediate area. I have it working (with a minor adjustment or two later). I added music for your enjoyment smile.gif

Download it regardless, you'll get a feel for the speed, the atmostphere and excitement that will be there when you play the map.
Enjoy!
Report, edit, etc...Posted by Staredit.Net Essence on 2003-12-07 at 16:39:25
File is empty. Not corrupt empty.

Edit: And its not a good idea to allow him to freeze a boss.
Report, edit, etc...Posted by chuiu on 2003-12-07 at 16:53:31
I got the file fine, am looking at it right now...

Yoshi, have you tried doing that with all enemies, but instead of just going to another player and back, doing it multiple times.

Like:

Give to player 2
Wait 100 miliseconds.
Give to player 1
Wait 100 miliseconds.
Give to player 2
etc

I'm not sure if the give command is fast enough, but it might work.
Report, edit, etc...Posted by Staredit.Net Essence on 2003-12-07 at 16:56:09
LMAOROFL this is so cool! It was gosuly nice!!!

Nice job! Oh and BTW, I cloaked the Zergling biggrin.gif
Nice isn't?
Report, edit, etc...Posted by Staredit.Net Essence on 2003-12-07 at 16:56:33
Well it empty for me.
Report, edit, etc...Posted by Staredit.Net Essence on 2003-12-07 at 16:57:51
Try to unzip it first, will you?
Report, edit, etc...Posted by Staredit.Net Essence on 2003-12-07 at 16:59:06
I cant because nothing is in it.
Report, edit, etc...Posted by chuiu on 2003-12-07 at 16:59:21
Its a large download, maybe you didn't finish. About 3-5mb.
Report, edit, etc...Posted by Yoshi da Sniper on 2003-12-07 at 17:43:16
I dont know why you guys cant see it. Try using WinRAR.

QUOTE
I got the file fine, am looking at it right now...

Yoshi, have you tried doing that with all enemies, but instead of just going to another player and back, doing it multiple times.

I did, it turned out pathatic. The tracking of the zealots went totally haywire. And they started going crazy.



Comments on the style? (I.E. Music, speed and bullet time)
Report, edit, etc...Posted by Deathknight on 2003-12-07 at 17:53:03
w00t just found out how that glitch is in there,

here it is:

1. This has nothing to do with observers.
2. When Player13 is added, it changes unit aggression, attack speed, and movement frames(i think), but not movement speed?
3. You can cloak any burrowing unit as long as player13 is in the game and the unit you want to cloak is being attacked and has burrow ability.
4. It can be any burrowable unit and can cloak if it's being attacked by a unit it can attack back, burrow and probably a 50% chance come back up automatically cloaked.

Thanks to Yoshi for finding it out, and me for how it works smile.gif
Report, edit, etc...Posted by Yoshi da Sniper on 2003-12-07 at 17:58:48
There will be no burrow ability in the real versions of "Alt Matrix RPG". Its pathatic to have the one burrow xD
Report, edit, etc...Posted by Deathknight on 2003-12-07 at 18:06:42
Correction: The One

and I highly doubt a human person can burrow tongue.gif
Report, edit, etc...Posted by Staredit.Net Essence on 2003-12-07 at 18:09:55
It'd be funny to see.
Report, edit, etc...Posted by SpaceBoy2000 on 2003-12-07 at 18:24:55
OMG! Look at this!

Yoshi, why does the map need that many 0 millisecond wait triggers?
Report, edit, etc...Posted by Staredit.Net Essence on 2003-12-07 at 19:24:39
Oh yeah sure... A human CAN'T burrow itself but it can control time, fly, do incredible jumps and do backflips....

I think the bullet time is nice like it is right now...
Report, edit, etc...Posted by Yoshi da Sniper on 2003-12-07 at 19:36:55
Info on why there are 0 wait triggers

How the game speed is increased

Please don't upload pcx files, convert them to jpg or gif first.
Report, edit, etc...Posted by SpaceBoy2000 on 2003-12-07 at 20:37:54
Sorry. I'll do that next time.

Hmm...maybe a link to that wesite would be nice. I've never heard of it before...
Report, edit, etc...Posted by Deathknight on 2003-12-07 at 20:47:11
QUOTE
Oh yeah sure... A human CAN'T burrow itself but it can control time, fly, do incredible jumps and do backflips....


Exactly tongue.gif lol well anyway, no more telling what'll be on it(the good stuff), and when you see it then, you can piss your pants there.
Report, edit, etc...Posted by SpaceBoy2000 on 2003-12-07 at 20:50:14
Is this based exactly on the Matrix or will there be bits of original elements?
Report, edit, etc...Posted by Yoshi da Sniper on 2003-12-07 at 20:52:48
Bits of orginal elements. You'll remember some missions and elements from the movie, but there will be changes to make it less boring. (I.E. the scene in Matrix 1 where neo and trinity fight in a big hallway, in Alternate Matrix, all players will be involved).
Report, edit, etc...Posted by Deathknight on 2003-12-07 at 20:54:05
Here it is, it's sort of based on the matrix but the names aren't "Neo" or anything like that it's just simply put as "The One", same with the other characters. We're inclueding 'some' scenes from The Matrix but it's not entirely(fully) based on it.

dang yoshi beat me to it
Report, edit, etc...Posted by SpaceBoy2000 on 2003-12-07 at 20:56:07
Heh. And for EMPs, are you using disruption webs? At least for effect?

And are there going to be things like Morpheus training Neo? You know, the scene where Neo and morpheus are fighting?
Report, edit, etc...Posted by Staredit.Net Essence on 2003-12-07 at 21:00:26
lol

Make it so the dream was a dream of a dream! Like, real life is a dream as well as the matrix and theres aliens controling computers that controls humans. It will be g0su lmao.
Report, edit, etc...Posted by Yoshi da Sniper on 2003-12-07 at 21:13:13
There wont be much EMP usage until the end, where the players must fight hordes of robots and the one must defeat the boss.
Report, edit, etc...Posted by .Coko[CK] on 2003-12-09 at 10:10:56
I think you should have the ability to cast spells. Maybe give the other players the ability to freeze the opponents around them.

Condition
Player _ Brings at most 0 Freeze to 'Loc'
Player * Controls exactly 1 '***'

Action:
Wait 2000
Create 1 Arb Prop(Hall)
Kill 1 Arb
Create 1 Arb Prop(Hall)
Kill 1 Arb
Create 1 Arb for player
Set Gas for _ to '*'
Preserve Trigger

Condition:
Gas for _ is '*'
Player _ Brings at most 0 Freeze to 'Loc'
Player * Controls exactly 1 '***'

Action:
Wait 1000
Create 1 * for Player _ at 'loc'
Kill 1 Arb at 'Loc'
Preserve Trigger

Condition:
Player controls exactly 1 Arb

Action:
Centre Arb to 'Loc'
Preserve Trigger

I've just made this up, so it may not work...But looks like it could!
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