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Staredit Network -> Art & Images -> Can someone rate my terrian?
Report, edit, etc...Posted by DarkDeath19 on 2004-10-24 at 15:42:52
Just the river for now top left box please
Report, edit, etc...Posted by DT_Battlekruser on 2004-10-24 at 16:01:56
Hmm your showing soemthing off here.

>> Creative Works

As it is in this forum, try to give good responses and not just numbers.
Report, edit, etc...Posted by DarkDeath19 on 2004-10-24 at 16:05:02
alright, i just wanted a rating and i didnt want to clog an important area like creative works but oh well if u think it belongs there.
Report, edit, etc...Posted by DT_Battlekruser on 2004-10-24 at 16:08:17
Notice I didn't yell at you and the last part of my post wink.gif
Report, edit, etc...Posted by DarkDeath19 on 2004-10-24 at 16:12:18
lol ya, can you dl it and look at it for me?
Report, edit, etc...Posted by DT_Battlekruser on 2004-10-24 at 16:16:01
It's okay; I would gived it 6/10. Fairly simple sprite placeage but otherwise it looked pretty good. For what I assume is a first terrain, it is good.
Report, edit, etc...Posted by DarkDeath19 on 2004-10-24 at 16:38:41
I wanted to try and ice it over, but when i used the isometric terrian on starforge it flipped out and it made verticle creep and verticle blank alternating lines (if that makes sence) so its not what i wanted, do you know why that happend?

ADDITION: Can you run out of doodads? (sorry to post here but i dont want to make a new thread in map making help section i already have 2
Report, edit, etc...Posted by ShadowBrood on 2004-10-24 at 16:48:51
Ok, Heimedal kinda sucks at making the StarForge isometric terrain emulate SCXE 2.5's, so just use that. I give your map 7/10 keep working on it.

ADDITION: Here is my modification of it. Theres dirt on the edges but that's the normal isometric terrain editor. You can choose whichever you like but i just went over it with SXCE 2.5's isometric editor smile.gif You just gotta add the doodads however you like.
Report, edit, etc...Posted by DarkDeath19 on 2004-10-24 at 17:28:27
I would love to switch over to a diff editor but when i do the trees go away. Is there a way to fix it?
Report, edit, etc...Posted by ShadowBrood on 2004-10-24 at 18:21:59
What do oyu mean by trees? Tree doodads? That's easy, go into the doodad layer and select them. Then, either right click and use cut or delete or push the delete button.
Report, edit, etc...Posted by DarkDeath19 on 2004-10-24 at 19:34:38
No no no no... When i switch to a different map editor the trees (doodads) go away and I dont want them to. It sucks pretty bad, because i like starforge and all but i need to do trigs on xtra. (i haven't quite mastered the use of text based triggers)
Report, edit, etc...Posted by DT_Battlekruser on 2004-10-24 at 22:23:07
QUOTE(DarkDeath19 @ Oct 24 2004, 01:38 PM)
I wanted to try and ice it over, but when i used the isometric terrian on starforge it flipped out and it made verticle creep and verticle blank alternating lines (if that makes sence) so its not what i wanted, do you know why that happend?

ADDITION: Can you run out of doodads? (sorry to post here but i dont want to make a new thread in map making help section i already have 2
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1. You can't do iso terrain in starforge. Sorry.

2. The sprite limit is 2048. Doodads count as sprites.

3. For Starforge trigger help view the tips and tricks under the Clan (U) forums.
Report, edit, etc...Posted by CheeZe on 2004-10-24 at 22:44:14
I'm almost 100% sure that the sprite limit is above 2048...considering every unit is a sprite itself.. ermm.gif
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