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Staredit Network -> UMS Assistance -> Crazy lurker trigger and crazy ghost trigger?
Report, edit, etc...Posted by Forsaken on 2004-10-24 at 20:51:48
how do you make the lurker burrow and unborrow really fast?

do you need hypertriggers?

and to make the ghost look like it's dancing i dont set the trig. right...

and also how do you make units look like they are dancing?
Report, edit, etc...Posted by Urmom(U) on 2004-10-24 at 20:55:23
im not sure for the burrowing lurker but for the ghost i think you use the 8x speed and then junkyard
Report, edit, etc...Posted by RexyRex on 2004-10-24 at 21:00:14
First off:
THERE IS NO 8X SPEED! IT IS 4X!

Lurker trigger:
Needs hypers
1.) Place a burrowed lurker on your map.
2.) Do the following trigger:

CONDITIONS:
Always

ACTIONS:
Order all Zerg Lurker owned by All Players to move from Lurker to Lurker
Move 1 Zerg Lurker owned by All Players at Lurker to Lurker
Preserve Trigger


Ghost trigger:
Needs hypers
1.) Do the following trigger.

CONDITIONS:
Always

ACTIONS:
Remove 1 Terran Ghost for All Players at Ghost.
Create 1 Terran Ghost for Player 8 at Ghost.
Disable doodad state for all Terran Ghost owned by player 8.
Preserve Trigger.
Report, edit, etc...Posted by SA_Max71 on 2004-10-24 at 21:22:24
QUOTE(RexyRex @ Oct 24 2004, 05:00 PM)
First off:
THERE IS NO 8X SPEED! IT IS 4X!

Lurker trigger:
Needs hypers
1.) Place a burrowed lurker on your map.
2.) Do the following trigger:

CONDITIONS:
Always

ACTIONS:
Order all Zerg Lurker owned by All Players to move from Lurker to Lurker
Move 1 Zerg Lurker owned by All Players at Lurker to Lurker
Preserve Trigger
Ghost trigger:
Needs hypers
1.) Do the following trigger.

CONDITIONS:
Always

ACTIONS:
Remove 1 Terran Ghost for All Players at Ghost.
Create 1 Terran Ghost for Player 8 at Ghost.
Disable doodad state for all Terran Ghost owned by player 8.
Preserve Trigger.

[right][snapback]89483[/snapback][/right]

what good would be "disable doodad state for all terran ghost owned by player 8."?
Report, edit, etc...Posted by RexyRex on 2004-10-24 at 21:25:43
Make the ghost point it's gun out.
Gives a better dancing look, just trust me.
Report, edit, etc...Posted by Urmom(U) on 2004-10-26 at 16:16:52
yes it does if youve ever tested it in a game
Report, edit, etc...Posted by SA_Max71 on 2004-10-26 at 17:14:12
QUOTE(RexyRex @ Oct 24 2004, 05:25 PM)
Make the ghost point it's gun out.
Gives a better dancing look, just trust me.

[right][snapback]89497[/snapback][/right]

can you really do this with extra editor or regular staredit.exe ?
Report, edit, etc...Posted by (U)Bolt_Head on 2004-10-26 at 17:19:38
you can if your using Xtra (all you do is disable the ghost). In regular Staredit you can't select units with the disable doodad trigger.
QUOTE(SA_Max71 @ Oct 24 2004, 08:22 PM)
what good would be "disable doodad state for all terran ghost owned by player 8."?
[right][snapback]89496[/snapback][/right]

That would be good if the trigger existed. (you can't select "all") and if you repeat the same action over and over again it will just try to disable the same one each time.
Report, edit, etc...Posted by Urmom(U) on 2004-10-26 at 17:21:08
i dont think you can do it in regular staredit for i havent used it for a while.
Report, edit, etc...Posted by (U)Bolt_Head on 2004-10-26 at 17:21:56
Uhh yeah i just told you you can't. You can in X-tra however.
Report, edit, etc...Posted by EzDay281 on 2004-10-26 at 17:22:08
Lurker;
Use Hyper triggers(I think) and order it to a location, while it's burrowed.
If you want an example, play MiniMoose's Uberena and make a Hydralisk, Lurker Morph, Burrow it.

Ghost;
I think you just disable it...
Report, edit, etc...Posted by Mini Moose 2707 on 2004-10-26 at 17:48:43
EZ, I took out the move order for ground units... but yeah, you only need an Order trigger on hyper.

Ghost dances by being disabled.
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