Staredit Network

Staredit Network -> UMS Assistance -> How do you make beacons invisible?
Report, edit, etc...Posted by Ice_Inferno_X3 on 2004-10-25 at 00:45:47
How do u make beacons invisible so all u c is the flashing lights?!
Report, edit, etc...Posted by DT_Battlekruser on 2004-10-25 at 00:51:22
Ally vision with beacon owner
Disable beacon
Unally vision with beacon owner

Plese change you mapping skill to at least Average.
Report, edit, etc...Posted by getaids on 2004-10-25 at 13:42:55
Ehh, it's easier to just put a scanner sweep there.
Report, edit, etc...Posted by .Coko[CK] on 2004-10-25 at 14:18:42
Scanner creates units and has to be done at the start of the game, maybe they want to do it later? Plus you've got to do the other parts as well, and in lag environment it creates issues.
Report, edit, etc...Posted by KlowN. on 2004-11-03 at 19:29:10
if u dont kno how to set vision or whatever u can create a observer there and disable then remove observer
Report, edit, etc...Posted by DevliN on 2004-11-03 at 19:40:35
If you have 1 computer player (no shared vision with you) and 1 neutral player (that will share vision with you) then it is easiest to do it this way:

[*] Place an observer owned by the neutral player over the beacon.
[*] Disable the beacon.
[*] Kill the observer.
[*] Share vision with the neutral player.
Report, edit, etc...Posted by Paella on 2004-11-03 at 21:04:40
And your make maps skill is advanced? Please change that.
I think that the best way to do it is to disable and reveal, then give to a neutral player.
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