Questions.
1.) How many times can a Hypertrigger activate a second?
2.) Will other Wait triggers effect timing? Mariginally? Majorly?
3.) What players do these work for when placed?
I'm working on a map where the ammo "Auto-Fire" is time-based, depending on weapon.
1) hyper triggers will always be active unless u turn em off
2) if you put a trigger with wait under the hyper trigger on you're list of triggers then that trigger won't work, other than that wait wont effect it
3)they work for everyone but you should put the hyper trigger for a computer
1.) How many times can a Hypertrigger activate a second?
The Trigger activates 12.2 times faster than regular triggers.
2.) Will other Wait triggers effect timing? Mariginally? Majorly?
The extra waits will sometimes not continue through the trigger when hypers are activated.
3.) What players do these work for when placed?
The triggers work for everybody in the game, but not for the mission briefing.
1) Hypertriggers cause triggers to fire exactly once every 84 milliseconds.
2) Other waits for the same player that own the HTs are affected majorly, but waits owned by other players are not affected at all.
3) Hypertrigger efffects are global for all triggers. Place them for a player that has no other wait block triggers.
1) 11.8
2) Yeah if there owned by the same player, (as already said). Then they can ither cause a delay in the hyper trigger or a hugh delay in the wait, depending on the trigger order.
3) Yeah... already answered.
I think we have pretty much summed that up lol.
1. Hyper triggers make triggers go evrey 80 milliseconds
2. yes they will (majorly)
3. they work for evrey player you set them for
If you use hyper triggers and you still need waits you have two options: Death counts and transmissions. Transmissions act like a wait but are uneffected by the hyper trigger. You can use a transmission even if you don't want text if you leave the text part blank. Hmm i guess if you didnt want a sound you could make something in sound editor with just silence i guess lol.
Is that true about the transmission acting as a wait but being unaffected? I never knew that....
QUOTE(InSaNeMaPpEr @ Oct 31 2004, 12:02 AM)
1. Hyper triggers make triggers go evrey 80 milliseconds
2. yes they will (majorly)
3. they work for evrey player you set them for
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DANGER: LIE! PAY NO ATTENTION TO THIS POST. IT CONTAINS NO CORRECT INFORMATION.
What DTBK says is true, in that last statement;
do not trust Insanemapper's answers.
No offense, but they're incorrect, and 2 of them only apply to certain situtations, which can generally be easily avoided.
Now, Ithink the answers have been answered enough times...
Grrr...

Ok i think a mod should close this now?
Bolt_Head Edit: Agreed. Locked.