Staredit Network

Staredit Network -> UMS Assistance -> Fragile Trigger
Report, edit, etc...Posted by DT_Battlekruser on 2004-10-31 at 13:56:37
In the attached map the trigger that gives you "income" every 30 seconds breaks after a while. After a while (no clue exact cause since it seems different every time) the trigger gets jammed in the subtract income and give money state. What causes them to break when they do?

NOTE: I highly doubt anyone with skill less that "Advanced" can solve this so to all non-advanced people: don't post saying "I don't know".
Report, edit, etc...Posted by CheeZe on 2004-10-31 at 14:33:38
I did something to the map and it seemed to work fine. I don't know if it helped because you said it could break at any time and you're not very specific to what you did before the break.
Report, edit, etc...Posted by DT_Battlekruser on 2004-10-31 at 16:14:13
I wasn't specific because I don't know. It breaks randomly and I have no clue what causes it. I'll try your "changed" map.

ADDITION: UPDATE: Hmm I guess it was the incomem not finishing fast enough. I switched timer to 45 and it works I think.
Report, edit, etc...Posted by (U)Bolt_Head on 2004-10-31 at 17:24:12
You should use the binary countdown method for Converting the resources to score and minerals and back.

Right now all you have is 100>100 and 1>1

Set it up like this and it will convert all of it in one trigger round.
64>64
32>32
16>16
8>8
4>4
2>2
1>1

Then unless you have more than 128 minerals to convert back and forth it will do it all in one cycle. If you expect to have more than 128 then just make a trigger for that and so on.

Now i didn't actually play your map but i stared over your income triggers for a while. Assumeing nothing else interfers I would bet thats your problem.

PS. You should watch who owns the triggers, I see no reason for player 7 and 8 to own the income triggers too.
Report, edit, etc...Posted by DT_Battlekruser on 2004-10-31 at 18:25:09
Hmm so it has to do with how fast it does it. I guess that's that.
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