QUOTE(KlowN. @ Nov 2 2004, 05:58 PM)
i used switches for one of my bounds like
"switch lvl 1" is set
player x commands 0 zerglings
create unit at location lvl 1 start
"switch lvl 2" is set
player x commands 0 zerglings
create unit at location lvl 2 start
i dont think ill ever learn how to do death counts but thnx anyways for trying
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Instead of having switch lvl 1, have it
Player has suffered 1 deaths of unused unit*
and instead of level 2 have it
Player has suffered 2 deaths of unused unit*
You can set the deaths of unused unit in your Actions instead of setting and clearing a location.