Staredit Network

Staredit Network -> UMS Assistance -> Door problem
Report, edit, etc...Posted by phlemhacker99 on 2004-11-03 at 20:30:12
Does anyone know why the doors don't work? Don't tell me about the size because I already know. My hyper trigger won't work anymore eather.
Report, edit, etc...Posted by greenreaper on 2004-11-03 at 21:24:40
Okay, after ten minutes of looking through your triggers, I think I fixed your map. A few things I should say that you did wrong:

1. You put hypertriggers for All Players (worst mistake)
2. Only one set of hypertriggers
3. You should use comments smile.gif

Technically, you should have THREE triggers that are hypertriggers for maximum efficiency. If your door still doesn't work, tell me.

ADDITION: Okay, after ten minutes of looking through your triggers, I think I fixed your map. A few things I should say that you did wrong:

1. You put hypertriggers for All Players (worst mistake)
2. Only one set of hypertriggers
3. You should use comments smile.gif

Technically, you should have THREE triggers that are hypertriggers for maximum efficiency. If your door still doesn't work, tell me.

ADDITION: Okay, after ten minutes of looking through your triggers, I think I fixed your map. A few things I should say that you did wrong:

1. You put hypertriggers for All Players (worst mistake)
2. Only one set of hypertriggers
3. You should use comments smile.gif

Technically, you should have THREE triggers that are hypertriggers for maximum efficiency. If your door still doesn't work, tell me.

(Sorry if you're sounds are missing; I used StarFOrge.)
Report, edit, etc...Posted by phlemhacker99 on 2004-11-03 at 22:02:08
Invalid scenerio. Now it won't let me run it.
Report, edit, etc...Posted by LegacyWeapon on 2004-11-03 at 22:14:07
Okay... the gate openning triggers should be under all players... I think...
The hypers are fine, they wont be too fast but they shouldnt affect the doors because the doors are not using waits.
Report, edit, etc...Posted by phlemhacker99 on 2004-11-03 at 22:36:15
The hyper triggers not working are screwing up my suck trigger.
Report, edit, etc...Posted by LegacyWeapon on 2004-11-03 at 22:39:44
Remember to place them last. It is okay if you place them in All Players (Like I do smile.gif) but place them last.

And only 1 hyper trigger will only do a little hyper.
2 will be more
and 3 is the max hyperness.
Any more just increases the max hyperness time.
I experimented with this once.
Report, edit, etc...Posted by phlemhacker99 on 2004-11-03 at 23:29:21
It worked fine with one hyper trigger just not now.
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