Staredit Network

Staredit Network -> UMS Showcase -> HuGe Fast Map :)
Report, edit, etc...Posted by LegacyWeapon on 2004-11-03 at 22:44:48
Uses sprites so dont open w/o SF

It's HUGE!
Report, edit, etc...Posted by mobomojo on 2004-11-04 at 00:17:13
Little more details please; some of us dont have SF with them at the moment. Info such as what "huge" would be. Bigger than 256x256?
Report, edit, etc...Posted by Adam Reineke on 2004-11-04 at 00:25:55
I just checked, and it's either 256x256 or smaller...
Report, edit, etc...Posted by Paella on 2004-11-04 at 05:54:35
LegacyWeapon, these overly large fastest maps have no point, they just take longer to DL. And fastest, I thought you would be better than that.
Report, edit, etc...Posted by .Coko[CK] on 2004-11-04 at 11:46:59
I thought for a moment, someone else could work with Maps above 256x256, there is an art to it!
Report, edit, etc...Posted by LegacyWeapon on 2004-11-04 at 16:05:45
I was bored one day...

Maybe I will add a few things for the terrain smile.gif
Report, edit, etc...Posted by BeeR_KeG on 2004-11-04 at 16:20:14
Something is wrong with that file.
It says the ID is 2717 but it dosen't exist. In the DLDB we are going at about ID:1600.

Are you attaching that file from the outside because it's telling me it's from the inside but it dosen't exist...?
Report, edit, etc...Posted by Staredit.Net Essence on 2004-11-04 at 16:33:03
QUOTE( Coko)
I thought for a moment, someone else could work with Maps above 256x256, there is an art to it!


There is a way to do it without it crashing? I have not found a size bigger than 256 that won't crash SC. What larger sizes work? (I am not suggesting that Legacy use a larger size for his map though, lol)
Report, edit, etc...Posted by .Coko[CK] on 2004-11-05 at 05:46:18
You've got to create a MOD of Starcraft and do many tricky things, but someone i know was working on it before they left the community. Maybe i'll view his old MOD files again.
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