in this game you take turns on trying to capture your opponent's flag. the flag will be guarded by another player force so its basically a 3v3.
there will be 4 different terrains, a custom score for the flags, heros that you can buy, units that you can buy, great sound effects, and im possibly thinking of a dropship system but i dont know what to put for that... one more thing to add, after each round you will have your units removed and start again with a new set of preplaced units at a different area. all of the pre-placed units are given to each player and if a player is not present i have a randomize trigger to give the units to the other players teammates
Heros
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all of the heros have a special ability and will have relatively low health to prevent riggedness. they cost kind of a lot
Dropship
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Please help me come up with ideas for a dropship spell casting system or should i get rid of this feature?
Kills to Cash
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Im thinking of putting in the perfect kills to cash method but i dont understand it well and there is a lot of units available in this game.
Capture the Flag Feature
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Each player has a SCV that they use to pick up the flag and bring it back to the beginning.
wells thats about it please help me with more ideas