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Staredit Network -> Miscellaneous -> "the One" Mana
Report, edit, etc...Posted by Yoshi da Sniper on 2003-12-11 at 18:15:50
New concept I have. "The one" will constantly be getting gas. When hes using one of his abilities, it will consume gas, and the ability will stop by no gas, or by the player himself.

The system will work kind of like this:
"The one can have a maximum of 100 gas at a time. It constantly goes up until it hits this point"

"Bullet time" takes up 15 gas per second when hes crappy one, and when hes "THE one" then it takes up 10 gas a second.

"Flying" is avalible when "the one" knows hes "the one". It consumes 5 gas per second. The one will be invincible during this time, but he cant attack nor can he use flying in certain places.
Report, edit, etc...Posted by Deathknight on 2003-12-11 at 18:17:57
What happens when 'The One' is flying over buildings and transforms back? What if you're not suppose to be on the building till near the end?
Report, edit, etc...Posted by Yoshi da Sniper on 2003-12-11 at 18:31:43
There will be no trigger actions then. Like, if a uber boss is supposed to come out, I'll have switches needed for the boss to come out.
Report, edit, etc...Posted by Deathknight on 2003-12-11 at 18:59:10
alrighty then all set
Report, edit, etc...Posted by Staredit.Net Essence on 2003-12-11 at 20:11:04
I kind of like the idea, but is this going to be a multiplayer game? Because everyone would just fight over being the one.
Report, edit, etc...Posted by SpaceBoy2000 on 2003-12-11 at 21:52:13
I doubt it. New people might. But remeber, the One is very weak at the beginning. He's kinda helpless and relys on the other guys. Me, personally, would like to be an operator. I'll leave the One to those people who haven't played the map a lot.
Report, edit, etc...Posted by Yoshi da Sniper on 2003-12-11 at 21:58:51
The operator might not happen, or it may be a normal player that chooses to be the operator (so he doesnt get bored).
Report, edit, etc...Posted by .Coko[CK] on 2003-12-13 at 08:12:08
I like this idea, a bit like how Worms works. smile.gif
How will you stop it from attacking anyone? If you keep it hte same unit? I suppose you could convert him into an Obeserver...Or Something smile.gif
Report, edit, etc...Posted by Demantrix on 2003-12-24 at 20:25:58
:rofl: I've Got It :rofl:

The game could play like Dead To Rights were you have to kill people to get the coolieo powers, but in stead there could be beans hidden in agents and stuff that give you gas, and when your gas is full, you get all the shibby powers.

Oh, oh, Oh, somebody stop ME!

There colud be special things like tacos or quesadillas that make your have a
!SH*T ATTACK! in which you would have all sorts of craptastic powers! B)
Report, edit, etc...Posted by Deathknight on 2003-12-24 at 23:58:56
umm.... i'll save that for a funny ass movie map
Report, edit, etc...Posted by SpaceBoy2000 on 2003-12-26 at 18:48:31
Hmm, how about we change it a little bit so that every agent Neo kills, he gains a boost in the limit of his strength. So he has a limit to the mana he can have, and the more agent he kills, the more mana he can get, and the mana slowly regenerates. Plus, every time his mana boosts, the new amount of mana is also added to his current mana. Example: Neo has 45/60 mana. He kills an agent, adding +5 mana. Therefore, his new mana would be 50/65. Or something like that.
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