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Staredit Network -> UMS Assistance -> Map Crash (SF)
Report, edit, etc...Posted by Lisk on 2004-11-07 at 16:07:48
So I tested it... no crash blabla just a cant create unit thingy (normal)

then i removed the unit(obviously) and replaced with a mineral field
got a 'not p12' error (pressed yes)
renamed it and 3 addons
run the map -> crash

pressed undo a couple of times (crash)
replaced the mineral for p12 (still crash)
removed the mineral (crash)
pressed set to default at unit names

got i working

now REALY can unit names crash? TT
Report, edit, etc...Posted by KaboomHahahein on 2004-11-07 at 16:21:01
I'm pretty sure unit names can't crash games unless it has an illegal character or something, I think (don't think you can even put "illegal" characters in the name slot). Anyways, it was proably coincidence that it worked. Did you try it again.

ADDITION: I'm pretty sure unit names can't crash games unless it has an illegal character or something, I think (don't think you can even put "illegal" characters in the name slot). Anyways, it was proably coincidence that it worked. Did you try it again.
Report, edit, etc...Posted by NeoNightmareX on 2004-11-07 at 17:00:57
QUOTE(KaboomHahahein @ Nov 7 2004, 05:21 PM)
I'm pretty sure unit names can't crash games unless it has an illegal character or something, I think (don't think you can even put "illegal" characters in the name slot). [right][snapback]95887[/snapback][/right]

you cant, it will put a box like one of those white squares used to create colors, thats what "illegal" characters look like in game
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