QUOTE(Ultimo @ Nov 11 2004, 09:55 PM)
Mmm....not sure if that would work.
Maybe just use " Player 12 commands at least 1 unit"
"Kill all units owned by Player 12 "
Assuming you don't need him for any other reason.
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this would work ONLY if a trigger was made that would give any unit that is owned by a player that leaves during the game to player 12. In the interest of keeping it simple, I recommend going with my trigger stated above.
ADDITION: Utimo, please read the posts above before you make a post... someone else might have given a better answer than you could give

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ADDITION AND EDIT: does my answer answer your question LegitXeris?