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actually I probably would need to, if I were to make new units as old ones die, right?
If youre creating the units with triggers add the run ai script at the end of the trigger that creates the unit.
-Also, this might be stupid too, but how do I make it so that they randomly spawn inside a random spot of Location A.-
You have to use randomized switches. I think theres a tutorial in the tuturials database.
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Only way is to center a location on say an obs and preserve, and everyso often or whatever the condition is, spawn the unit u want..
Wouldnt you have to move the unit back to the location every time.