This is pretty much a alpha or beta version of it, and it's pretty simple, but what do you all think?
Also, the triggers are a mixed bunch, I streamlined them as I learned more about triggers.
Comments much appreciated.
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well, good job finishing your first map. i applaud you.
it wasn't all that bad, but, there were two things i noticed that where rather critical.
first off - even if px (for example, p3) isnt being played by a human, units still spawn, maxing the map and making it incredibly laggy and unpleasant. it would have been easy to fix this. since each player has a computer counterpart, for the computer, have the conditions be this:
countdown timer / elasped game time is X time
and player 1 has atleast 1 anyunit
actions: create x number of y units at location.
with that simple trigger, you could have eliminated all the lag which occurs. other problem was the map seemed to end at 5:00 minutes, not spawning any more levels. overall, it was ok, but couldof used some work. keep it up.
it could be good if you use extra editor or sf
for ur first map it was good
Its pretty good but it lacks good terrain
yes use a different editor for that
I suggest using starforge for the terrain

If you'd like to have some help involving terrain I can be of assistance...
I take pride in my terrain

I dont really care about my terrain untill i know how i;am going to make the map ETC
I fixed most of those things... here, I attached the new version to my first post.
Fix the terrain!!!!!!!!! It doesn't look pretty maybe add color to look pretty

it wont work....
Defeat trigger is messed up...