Can't help...it wont even let me load the map. SCXE keep saying there is an error when I try to open with it. I'll try starforge.
i couldn't tell you, starforge is UBERLY laggy when i opened it, and i could not find anything wrong with it, i have no idea
*sigh* This has happened to several of my maps. This is the first non scenerio that hasn't worked.
Is this a melee and it is crashing?
i couldnt open it in x-tra. opened it in starforge, but it looks straightforward and simple....i have no idea why it's crashing. cant help you.
i noticed that 2 players have the same color, i think it was 4 and 6, both navy blue. this shouldnt be the reason why its crashing, but u might as well try and change it. it couldnt hurt. it's probably not the reason its crashing, but u might as well try
Same colours don't cause crashing...
BTW, why did you use 50000 for the mineral count? What was the crash error message anyway? The only thing I see is it could have been the "Too many narrow corridors" one.
QUOTE
it's probably not the reason its crashing, but u might as well try
i know Ðeathknight. i was just offering a suggestion.
Perhaps you shouldn't have 100 minerals stacked in 8 differant spots.
There was no crash meeage it just didn't work. should i lower the stacked minerals?
No, because that isn't the problem.
Before you read this post, please note I have not taken a look at the map. As such, I can only suggest things that could be wrong.
If you can't open it in xtra but can open it in starforge, I think you might of changed the dimensions of the map. xtra, in my experiance, can only open 64x64, 92x92, 128x128, 192x192, 256x256, and a combination of the previously stated. Sometimes having a different dimemention of the above crashes starcraft (although Sala supposivly got a 1x6 map to work). You might of saved the map with starforge authorised protection, which means only starforge can open it. Also, you could have a unit/location/sprite off the map.
question: will more than one start location cause sc to crash? x-tra editor only allows for 1 start location, where as sf allows you to place as many as you wish--which in turn might 'confuse' starcraft, causing it to crash.
i was thinking that maybe, when stacking the minerals, you highlighted the start location as well, and stacked one of your start locations. just a thought, and i might be wrong. but will more than one start location crash starcraft? try replacing the start locations and see if that fixes your problem.
also: bolt might have a point.
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Perhaps you shouldn't have 100 minerals stacked in 8 differant spots.
try both solutions.
Strings.DLL/VBS error... It's very common.. Just reinstall SC and your editors..
and if that don't work... Hell if I know..
People, if you use starforge to change player colours, sometimes it DOES crash. Anyways I'll take alook at the map now

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Edit: Now i changed 1 of the Navy Blue to Orange and I tested it - its fine now. I dunno if the player colours are essential in your map - but use Proedit or GuEdit to alter the colour if you want to keep it.
Having 100 Stacked minerals in 8 spots won't cause it to crash, but you will never get to use all those minerals because you are halfway to the unit max. Place 40 or 30 minerals and 8 geysers
QUOTE
question: will more than one start location cause sc to crash? x-tra editor only allows for 1 start location, where as sf allows you to place as many as you wish--which in turn might 'confuse' starcraft, causing it to crash.
No, it won't. It's just because all you need is one, so Blizzard made their editor limit it.(Blizzard is the real author of SCXE[AKA Staredit], it was just renamed and called a "separate program" by the person who modified it.)
I think it is the size of the map like SA_Max71 said...

in scm draft 2 it sais it has to be 192 so itd be an illegal dimension causing it to crash so you have to change your dimensions probably for it to work
you used a 196x196 map
Yeah I know now. I thought that the second biggest size up was196 but it 192
My suggestion is that you remake the map as 192x192 instead. 196x196 causes it to crash
QUOTE(phlemhacker99 @ Nov 18 2004, 09:43 PM)
There was no crash meeage it just didn't work. should i lower the stacked minerals?
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If all you do is not working, You could try to lower the stacking of the minerals, The if that doesnt work, Then i dont know...
congrats. wat was the problem?
read my post about the map size on page 1