Staredit Network

Staredit Network -> UMS Assistance -> Glitchs?
Report, edit, etc...Posted by Staredit.Net Essence on 2004-11-20 at 02:43:27
[attachmentid=2942] confused.gif (im so confused) For some reason i have a problem with the 1st full map ill actually be wasting my time on for starcraft. Ive done about 400 hours worth of work with war3 maps which are a lot more complicated and time consuming considering Jass, Model files, custom units, ect. I know all the starcraft triggers almost absolutly and if i need to do something ill just do it. One thing is .... my map goes wacko and does stuff like creates seige tanks in seige mode at the start of the map. has a diffrent integer in the countdown timer than i specify. Instead of showing 1 kill added on the leaderboard will show like 700 or so per kill. Starts with a diffrent # of units than i say so in the triggers. Its like all my intergers are off. I dont know when it started but i know it doesnt seem to be working. Im not used to my this and its quite invigerating. I think it may be when i loaded some old triggers into the map with diffrent interger labels and changed them so i didnt spend all the time redoing them again. I did the basics of the map in about an hour but this problem has caused me to waste countless days on changing triggers then changing them back, saving trigger files and deleting them all then reloading it(caused me a lotta time to redo locations). This is very annoying if you know the problem or any info on how to fix it please share. I use SCMDRAFT for basic terrain starting and starting unit possitions. Started the map with SC X-Tra editor. Only used it for triggers but switched to StarForged because of the package. Really want to finish this before WoW comes out. helpsmilie.gif PLEASE!!!!!!!

PS: a really crappy beta which is glitched and not at all finished yet is here. I i get this sorted out i can finish it within 2 days or so.
Report, edit, etc...Posted by JonnyOThan on 2004-11-20 at 02:48:36
Could you please post what you need help on doing,, I cant seem to find the problem in the post you just posted...
Report, edit, etc...Posted by Lisk on 2004-11-20 at 07:23:31
for the kills - you're probably using kill score
for the other stuff - just plain slips (probably)

nice avatar w00t.gif
Report, edit, etc...Posted by Staredit.Net Essence on 2004-11-20 at 11:03:25
Ok, you have trigger like:

current Player gets atleast 1 kill
current Player gets at most 3 kills

Give 1 Mineral to current Player
Add 1 kill score to current Player
preserve trigger

Problem is the ownership is for All Players, not every1 individually, whether that will make you get 8 points each time I'm not sure with current player.

But I do know the preserve trigger will screw you up.

If they have between 1 and 3 kills, they will get 1 kill point and one ore every time the triggers are run through. I can't find any hyper tyriggers in your map so that's why it won't be getting into the thousands immediately, but it can still get a hefty amount.

Try using the Kills to Cash method.

(I'll try to find the link for you)
Report, edit, etc...Posted by Deathknight on 2004-11-20 at 11:12:11
QUOTE
and does stuff like creates seige tanks in seige mode at the start of the map

A tank in siege mode is a different unit than a tank in tank mode, you created it purposely.


QUOTE
Instead of showing 1 kill added on the leaderboard will show like 700 or so per kill.

You must have used kill score instead of kills.


QUOTE
has a diffrent integer in the countdown timer than i specify

Need more detail for this one... I havn't used countdown timers much.



I think you should have redon all the triggers.
Report, edit, etc...Posted by KaboomHahahein on 2004-11-20 at 11:53:32
For the timer, are you using elpased time or countdown timer? Anyways for the elapsed time use atleast X time and for coundown timer use Atmost. Ive had problems with the timer because it was elapsed time and my game is not supposed to start until you chose but while you are waitingto chose, elspased game time is counting so the timing is messed up. So i had to change all the time to countdown timer. Don't use exactly because it takes time for the trigers to refrech so when it does your exactly might have already gone so use atleast/atmost.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-11-20 at 17:35:10
Ok i suppose I just gotta redo the triggers entirely. Maybe I should go back to war3 that was lots easier because im used to those triggers. I think ima stick it out and retry them. Thanks for the info.
QUOTE
A tank in siege mode is a different unit than a tank in tank mode, you created it purposely.

If you think i placed the tanks download the map and test it also look for where i placed those tanks. ranting.gif K thanks
Report, edit, etc...Posted by Deathknight on 2004-11-21 at 11:57:13
No, I'm saying you used the create (sieged) tank. You can create both tanks, one in tank mode, one in siege mode, at a location.
Report, edit, etc...Posted by KaboomHahahein on 2004-11-21 at 13:05:03
If you are using starforge, it isn't really hard to redo all the triggers. Just copy paste and change a bit. Not that hard. Don't give up on your map just because you need to redo all the triggers unless there are just TOO many to redo. then you have a problem. Hope you don't happy.gif
Report, edit, etc...Posted by TheLostTemplar on 2004-11-21 at 13:52:29
Kept, I could help you on the triggers you need done.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-11-21 at 22:53:53
I dont got tons of trigs. Good thing i was just starting tho and tested as i went or i might and that would suck. Im all good now and trying to redo it now to get it work. As you see I changed my skill 2 Average since Im not used to Sc editors yet and have no idea what a hyper trigger is. And LostTemplar dude u can be tester if u want. Give me ideas and stuff. Any others just ask and please every1 give me input.
Report, edit, etc...Posted by KaboomHahahein on 2004-11-21 at 23:03:21
So what was the problem and what did you change?
Report, edit, etc...Posted by TheLostTemplar on 2004-11-21 at 23:10:07
Okay kept, Just tell me when you want me to test your map...and send me the map so i can test it, Or just look for me on b.net and host the map.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-11-23 at 18:53:52
I completely redid it. Glitch free now except that darned Kill count problem.
I did the trigger- Condition: Current player, Kills, exactly 1, Anyunit, Owned by The attackers action: Give 1 mineral to current player, Add 1 point to score Kills
instead of giving 1 mineral and 1 kill gives like 1000 and score goes up about that 2. 1 thing is score doesnt stop going up but after the first kill you sumtimes stop getting minerals. I did this for each player seperatly. This has varying effects every time i play. How can i fix this. Otherwise me redoing it worked great.

PS: i started redoing it on Nov.23 and redid my trigs completely also changed a lotta terrain just a note so i can enter that tournament with my map thanks.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-11-23 at 21:44:57
use the kill score, and have it so that when it has atleast 1 kills core, it gives a mineral and a kill point, then subtratcs 1 from the kill score and preserve trigger. That's the easy way to do it if you don't need a lot of Leader Boards.
Report, edit, etc...Posted by Deathknight on 2004-11-23 at 22:33:06
That would mean killing a marine would give you something like 100 minerals(or whatever the score is for killing a marine). Also note that you can not subtract kills, you can only set them, and that "kills" is different from "kill score".
Report, edit, etc...Posted by Staredit.Net Essence on 2004-11-23 at 23:05:47
i found a way to fix this i think i gotta do at least 5 kills then 10 ect. . For mins im gonna have a bonus every level and every 5 kills a 3 ore bonus by using enter region trigs. And ill only use the lifes leaderboard.


EDIT(dont wanna double post): I want to know how to do that overlapping thing im really confused on where to put the back and forth symbols in the text ive tried many combos but havent been able to get them right. Any tools/programs or info to help me do this would be great thank.
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