Well thanks all for the comments, Paella, where are you from in España ? I travel to España with school to "Barcelone"

I'm Playing on Europe, under nick : Sweeper[SND]

QUOTE
IDK Why but everytime i play on b.net we always have problems freeing the mice if more than one is caught at a time. You may want to check on that..
Maybe give me a replay ?
If someone see an error to my triggers, SAY ME !!!
(All are for Force1 (Mice))
1) CONDITIONS :
ElapsedTime(AtLeast, 1);
Command(CurrentPlayer, Exactly, 0, [ Mouse ] 500);
Command(CurrentPlayer, Exactly, 0, Flag);
ACTIONS :
SetSwitch(Switch Died Mouse, Set);
KillUnit(Men, CurrentPlayer);
KillUnit(Buildings, CurrentPlayer);
RemoveUnit(Flag, CurrentPlayer);
CreateUnit(1, Flag, Location Help, CurrentPlayer);
DisplayText("================[ Info ]===============
You have Been Killed So Wait To Be Freed
=====================================", 4);
2) CONDITIONS :
Bring(CurrentPlayer, AtLeast, 1, [ Mouse ] 500, Location Help);
Switch(Switch Died Mouse, Set);
ACTIONS :
SetSwitch(Switch Free, Set);
DisplayText("================[ Info ]===============
You Have Just Earned 100$ For Helping
=====================================", 4);
SetResources(CurrentPlayer, Add, 100, Ore);
Wait(1000);
PreserveTrigger();
Comment("Trigger Help Mouse");
3) CONDITIONS :
Command(CurrentPlayer, AtLeast, 1, Flag);
Switch(Switch Free, Set);
ACTIONS :
SetSwitch(Switch Died Mouse, Clear);
SetSwitch(Switch Free, Clear);
CenterView(Location Help);
RemoveUnitAtLocation(All, Flag, CurrentPlayer, Anywhere);
CreateUnit(1, [ Mouse ] 500, Location Help, CurrentPlayer);
PreserveTrigger();
Comment("Trigger Mice Helped");

I always work on StarForge
