Someone should try n make one where you send the attackers that the enemy. and lots of other cool stuff that im not sure about yet.
I don't really get what map you are talking about. Are YOU going to make it or you just giving hints for OTHER people to make it?
I might make it but Mainly im giving hints to other people
I don't get what you mean at...
QUOTE
where you send the attackers that the enemy.
Doesn't make much sense. Can you elaborate on the map?
Its like there are 2 teams at least.
both of them are defending from units that the other team sends at them as well as trying to break through the other teams defence with thier own attackers.
Well that is kinda like a normal Melee map. What special stuff is there in it? And do you switch after one guy break through the defense or is it a one game match?
Its not like a melee map in the sense that you dont control your attackers and the attackers u send dont actually attack they just try to break through.
I've already start this map. Hold War. It's the Hold the Line ver for SC. Cept different

It isn't that good tho...
I'm remaking it because when I started this project, I was only average and screwed half the triggers.
QUOTE(SilentSpecter @ Nov 22 2004, 06:12 PM)
Its like there are 2 teams at least.
both of them are defending from units that the other team sends at them as well as trying to break through the other teams defence with thier own attackers.
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NO, it would be more like an adaption of Winermaul Wars from WC3. I tired this once or twice but I didn't like the result, so I scrapped the maps.
I was going to make this map, and then I played Pressure Defense and decided there was no point. Except mine also had spells to mess up the other team...
This is what he means...
There are two teams, both teams make a defence, then the teams start to make units. When a unit is created it is given to the computer. The unit that was given to the computer is told to move to the end of the other teams place that they are trying to defend. Everytime one computer unit reaches the area, the team that was trying to defend loses a life. The team that loses all of their lives first loses, and the one with lives left wins.
So basically it's like a mix between a Melee and Hack Defense.
Yeah it pretty much a mix between Melee and Hack Defense, Execpt for the fact that I Hate hack defense, and it just might work.
This is like Line Tower Wars in warcraft 3. This is the map prodject im working on. Im making a hybrid version for Starcraft. The prodject is extremely difficult because off the Towers. Also Warcraft has variables for income and sc doesnt so i have to make a trigger for every possibility of the 25,000 income cap I will eventually have. This may not be possible because of map trigger limits. I dont know what it is but I may reach it.
QUOTE(Kept_Wheat @ Dec 2 2004, 05:39 PM)
This is like Line Tower Wars in warcraft 3. This is the map prodject im working on. Im making a hybrid version for Starcraft. The prodject is extremely difficult because off the Towers. Also Warcraft has variables for income and sc doesnt so i have to make a trigger for every possibility of the 25,000 income cap I will eventually have. This may not be possible because of map trigger limits. I dont know what it is but I may reach it.
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y not just make a self reloading and reusable cash trigger?
kept_wheat it shouldn't be hard at all to make income, just make it when they kill a unit it adds to the custom score, and when a timer reachs zero u get the amount of money that you have in the custom score...
SilentSpector
Yeah thats what im doing but there is no 1 trigger that can do that you have to make a trigger for everypossibility. So thats 25000 triggers with a 25000 income cap.
Zergling[SK]
And there is no self reusable self reloadable trigger for what im doing in sc editor in the more advanced warcraft editor there is.
did you read my reply in the other post? it might work

QUOTE(Kept_Wheat @ Dec 3 2004, 10:50 PM)
SilentSpector
Yeah thats what im doing but there is no 1 trigger that can do that you have to make a trigger for everypossibility. So thats 25000 triggers with a 25000 income cap.
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Yes there is...
http://www.staredit.net/index.php?showtopi...40entry108255Use powers of 2

I won't explain cuz your just that advanced
