Staredit Network

Staredit Network -> Ideas -> Trenchs
Report, edit, etc...Posted by Zergling[SK] on 2004-11-23 at 13:33:14
Ive finally got a lot of time on my hands (since i had surgery glare.gif ) so i am starting my maps back up. I've gotten the first cut scene for my Trenches:Scent of Death.

Sounds are included, No additional purchase necessary!
Thats right, battle cries, guns firing, people dying, orders being shouted, explosions, and much much more!

Gamplay
Real time Combat, with weapons, and ammunition pick-ups(such as grenades, maybe even some body parts!) but you need to watch your ammo cuz once its out, well your screwed...

Objectives
Your main objective is to hold the trenchs for as long as possible until your computer ally has enough resources to make a starport, and then make 12 dropships and 6 battlecruisers to get you out of there! Side objectives will be given, these of course are not needed to be done but they will aid your computer ally greatly, and maybe even you. the objectives will give your computer ally resources, and the advantage, while it may give you anything from a group of recruits, or some ammo.

Players
Player 1 will start as the Marine, And player 2 will be the demo man thats saves him. Player 3, and 4 will probably be the protoss heroes that has come to help later in the game. Player 6 and 7 will be the Terran/Protoss Alliance, and Player 8 will be the Zerg Menace

More is to be added later, for the next week most of my advances will take place, so i will keep you updated. As for any suggestions I am always open for ideas so just let me know
Report, edit, etc...Posted by high6 on 2004-11-23 at 15:26:20
sounds nice except 1 thing if one player doesnt start with something then they will leave so have them start with something or not bother putting them in
Report, edit, etc...Posted by DevliN on 2004-11-24 at 05:14:46
So basically players 3 and 4 will be bored out of their minds until that point where they are needed? And having the players have such specifically story-driven responsibilities is a very bad idea. To play this, you'd need a full house and make sure that no one leaves (which is always an issue on Bnet).
Report, edit, etc...Posted by TheLostTemplar on 2004-11-24 at 12:51:01
Sounds pretty cool smile.gif
Report, edit, etc...Posted by Zergling[SK] on 2004-11-24 at 18:43:26
ok ill make it that player 3 and 4 are alrdy there with some toss units, but a bigger fleet of them comes to help you out later on in the game. Also this won't be so depependent on the amount of players, you will be able to play with you by urself, just a lot harder.
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