QUOTE((Seph) @ Nov 28 2004, 10:24 PM)
If your asking if you can morph a muta without greater spire, then No.
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I think it can be done, but it would be a mod version of starcraft (and most likely won't be able to be played on battle.net))
QUOTE(Drakiel @ Nov 28 2004, 10:07 PM)
Lurker Aspect is found as a "Special Ability" in Staredit (X-tra).
I assume you can enable this and allow hydras to morph into lurker whenever, without upgrading the ability (as it's already upgraded).
Buildings on the sides of maps often distract and take away from game play, realism, and what not.
Is there any way to have a Guardian/Decourer Aspect "upgrade" other than meeting the Greater Spire prerequisite for each player?
Looking to let each player morph muta into guardian/devourer any time (to use as a sort of "spell cast")
Thanks in advance
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Yes, there is a way to do this, but you need starforge for this. Before you load the map into starforge, I
highly recommend you make a backup copy. First, open the map in starforge. Then, put a starting location for player 11 (so player 11 can execute triggers.) Next, click on scenario, and then special ability settings. Set the guardian/devourer aspect for "researched" for player 11. Then, do this:
| Trigger |
| Description: |
| This will make the "spell |
|
| Players: |
| ¤ for what ever player you want (most likely p1-8) |
| Conditions: |
| ¤ current player brings at least 1 unit x to location y, or, do some sort of condition; it shouldn't matter a whole lot but to keep it simple avoid using death counters/switches~ |
| Actions: |
¤ create 1 guardian/devourer for player 11
|
¤ give guardian/devourer to current player
|
| ¤ preserve trigger |
I hope this helps

. Also, if you do any of the above, it most likely will be lost if you load it back into sc xtra.