Staredit Network

Staredit Network -> UMS Assistance -> Just wondering?
Report, edit, etc...Posted by WellMad on 2004-11-29 at 12:38:13
next campain map ???????

work ie you beaten one bit of it and you get move to the next one? or would it work if they had all the copys of each map first?

just a though? and has this be tested to the max?
Report, edit, etc...Posted by Mini Moose 2707 on 2004-11-29 at 14:49:02
The StarEdit help clearly states it only works in Single Player.

» Moved to Assistance
Report, edit, etc...Posted by Daedalus on 2004-11-30 at 15:17:51
well the trigger 'set next scenerio' doesn't work on b.net as far as I know, but you could simply load the next map after you finished the first. Just say the password to all the players so only they can join... it's as simply as that.
Report, edit, etc...Posted by .Coko[CK] on 2004-11-30 at 16:34:09
Towards carrying over data, nothing is ever carried over from a Starcraft Map to another, unlike WC3. The best method currently around is to set passwords for certain levels and such on one map, shown to the user at the end, and so they can set themselves to that the next map. Requires the user not just going for the Uber choice each time.
Report, edit, etc...Posted by WellMad on 2004-12-09 at 17:45:42
After Some testing, on this trigger I found that it DOES work, but some reson it Crashes the other Comps(players outta the game)

I tested with my freind and some clan memebers on uswest, and every time
would load the next map, but crash them at the Mission Breifing, when they clicked Start.

Maybe this info could help someone who knows more about possiable resons it crashes their???

if not then you can Put this one in the Try and failed pile.

Craig
Report, edit, etc...Posted by SaLaCiouS(U) on 2004-12-09 at 17:57:10
WellMad please refrain from posting before reading the StarEdit help section contained inside your campaign editor. It clearly states the following:

QUOTE
This trigger offers the ability to link multiple user-created maps together to form one large campaign. To do so, choose this trigger, and click on the scenario option that is listed. This gives you the ability to select a previously designed map, and link it to this level. Note that this is a single player feature only. For more information on setting the next scenario, see the Creating a Campaign.

Copyright © 1997 Blizzard Entertainment.  All Rights Reserved.


Also, your posts should be spelled correctly and with proper grammar if you want people to help you. You should not make posts without a descriptive title. This guideline is at the top of the page in red bolded letters:

When making a new topic for help, the topic title should be about your problem and not about "I need help" or "I don't get this". Your topic WILL be deleted if it doesn't have a discriptive title!

Refer here for more information on simple questions: http://www.staredit.net/index.php?showtopic=4311
Report, edit, etc...Posted by Urmom(U) on 2004-12-09 at 18:07:25
ya dont worry guys i know that you cant do that trigger but!, do you think itd work if the players had the maps required on their computer? i dont think it will but theres always exceptions
Report, edit, etc...Posted by SaLaCiouS(U) on 2004-12-09 at 18:12:22
Note that this is a single player feature only.
Note that this is a single player feature only.
Note that this is a single player feature only.
Note that this is a single player feature only.
Note that this is a single player feature only.


There are no exceptions to this ever.
Report, edit, etc...Posted by Urmom(U) on 2004-12-09 at 18:15:06
o i think i get it pinch.gif almost has a seizure but thats alright. i just thought that because he said it brought him to the briefing screen.
Report, edit, etc...Posted by Deathknight on 2004-12-09 at 18:23:54
Note: it brought HIM to the briefing screen, not anybody else.. ?
Report, edit, etc...Posted by Daedalus on 2004-12-10 at 04:19:38
If that trigger doesn't work (as it should) on Battle.net why don't you simply do it the easy way and simply start the next map yourself.... shouldn't be that hard huh happy.gif.
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