make a map that crashes starcraft in most possible ways

... but ppl will only play that map once...
a 4 players map:
how about making some kind of a war map, square terrain, u use a income system and then civilians-go-to-beacons to build different units, buildings, veichles, infantries and air units, u can get Nukes, emp missiles, biochemical missiles(kill veichles and air units) and chemical missiles(infantries), u use power to power up defence buildings and u can get anti missile systems, anti ground, and anti air, when u attack another player u get the amount of units u choosed(and the one u attack get 20 buildings and all units) in a suare terrain box, and they fight for 10 seconds, then they go back to ur "base"... a big square terrain spot.
when u attack with missiles. first randomize a switch, if it become "set" then the missile wont miss the enemys base (if it become cleared then the missile misses the enemy base)then, randomize another switch... if it become set, the missile passes anti missile systems, too (cleared and the missile get shot down).
if it hit it kills
nuke: 50 units, 50 buildings
biochemical: 50 air or veichles
chemical: 100 infantries
EMP: kills 20 powerplants
say that buildings are the following:
supply depot: power plant : provides 30 power : costs 300 minerals
barracks: barracks : drains 5 power : costs 300 minerals : make u able to build infatries
starport: airport : drains 5 power : costs 500 minerals : make u able to build air units
pylon: anti missile system : drains 10 power : costs 1000 minerals(u can maximum own one)
sunkern colony: anti ground : drains 8 power : costs 600 minerals
spore colony: anti air : drains 8 power : costs 600 minerals
engineering bay : ground upgrade center : drains 10 power : costs 1000 minerals (u can maximum own one)
armory : Air/veichle upgrade center : drains 10 power : costs 1000 minerals (u can maximum own one)
infantries:
firebat: flame thrower: costs 75: can attack-ground
marine: marine : costs 50: can attack-all units
veichles:
goliath: anti-air machine : costs 150: can attack- air and do small damage to ground
sieged siege tank: heavy artillery: costs 200: can attack ground, do heavy damage
air units:
corsair: anti air: costs 175: can attack, air heavy damage
wraith: killer machine :costs 225: can attack-all
missile costs:
NUKE: 2000
chemical: 1000
biochemical: 1000
EMP: 1250
thats a start... i'll write more tomorrow... its just something i thought about =)