Hey guys,
I'm stuck again with this complicated map. i made it so that a location follows my zealot. it works properly cuz when i use other trigger that does "center view on zealot" it goes to the zealot wherever it is.
now the problem is.... when zealot dies, a flag is created on zealot's location, but the location is no longer where the zealot dies. the location moves to the center of the map.
what i want is for the zealot to die, and have a flag be placed exactly where it dies. then an scv can bring the flag to hospital to revive him
Ok it rested the trigger. very weird the first time zealot dies, flag goes to center of map, i revived it, then 2nd time it died, a flag was created wherever it died... but i can no longer revive it.
okok here's what you do, make it so the center location runs a a switch (or deathcount, w/e u want) then when make a trigger that goes like this:
Bring 0 zelot to location
Set switch (to disable the center location)
basically what your doing is turning off the center location on the zelot when it dies, thus, the location wont go to the middle of the map.
Trigger order problem. Have the Flag create BEFORE the location tries to center on the Zealot.
thx for help, i'll try using switches. hey minimoose i dont quite understand what your trying to tell me.
i wonder if using switches for move location will fix the other problem i have. I cannot move the flag with the scv..... the flag stays put
he means make it create the flag before it centers because if it centers and there isnt any zealot, the location goes to the middle of the map assuming u used anywhere and then the next part will fire creating the flag there.
ok i did that, thx for help, zealot can be revived as many times as i want
but problem is... i still cannot move the flag. scv cant move the flag like in regular games. the flag won't budge at all
Is it your flag? Who owns it? Did you create it with properties?
I dont think any of those things matter. All I can think of is you are disabling it. But maybe there is a glitch where you can't pick up created flags. Try having some preplaced ones in a corner, and moving them to the location where the zealot dies.
You can pick up created flags.
You can't pick up Flags you own.
try having a few computer controlled flags in an area then move them to recycle them if moose is right about the picking up flag thing
doesnt that blizzrd map capture the flag create flags in tiggers?
... I am so totally confused as for where this is going.

Just use switches, its simple yet effective.
QUOTE(Mini Moose 2707 @ Dec 4 2004, 01:44 PM)
Trigger order problem. Have the Flag create BEFORE the location tries to center on the Zealot.
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Or better yet, fix the problem compleatly. Don't center the location on the zealot if the zealot isn't there.
aka instead of always use 'current player commands at least one zealot' on your center location trigger.