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Staredit Network -> UMS Assistance -> Loose infoceptors and nukes
Report, edit, etc...Posted by chestday on 2004-12-08 at 21:22:50
When infoceptors or nukes are all over the map flying randomly to nowhere, do they dissapear after a certain amount of time? if they do how can i make it so they dont?
Report, edit, etc...Posted by Staredit.Net Essence on 2004-12-08 at 21:26:18
preplace dnukes will not disappear if you don't use a trigger to kill them.

With interceptors, if they came out of a Carrier and were moved and the junkyaded or w/e, I am not sure. I know if you leave the carriers they stay fine (as long as they are invincible or not shot at), but I haven't tried what happens if you kill the carriers even after the scripts.
Report, edit, etc...Posted by SaLaCiouS(U) on 2004-12-08 at 22:13:43
The original carrier has to exist I believe.
Report, edit, etc...Posted by StealthyDeath on 2004-12-09 at 09:00:00
The interceptors return to the carriers too. Unless you set Set Junk Yard Dog on them, but they return to the carrier anyway after some time.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-12-09 at 12:01:51
You can just activate junk yard every 5 seconds over them or something, and not have the Carrier attacked or something. Or, you can use generic command target and patrol to left corner with preserve trigger. It lets you control where an interceptor goes, it'll always go to that location and it'll stay there, but I don't think you want them. Have another trigger that always goes and whenever an interceptor leaves the location for going around, move it back in and run the ai script. Nukes are a lot easier although I don't think you can control which way they face, up or down. If there is a way, please tell me biggrin.gif
Report, edit, etc...Posted by (U)Bolt_Head on 2004-12-09 at 13:19:42
I belive if there moving cause of triggers they always faceup. I'm not sure about stationary nukes, i think they will appear the way they are in staredit. If you want it the other way try deleting it and replaceing it.

Like i said i'm not sure.
Report, edit, etc...Posted by Deathknight on 2004-12-09 at 16:08:30
Uh... what are infoceptors? You might want to get your unit names right before you attempt this... it may be too much for you to handle.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-12-09 at 19:42:21
lol. Actaully, a lot of people on the internet I see call them infoceptors. Maybe its that in another language?, dunno.
Report, edit, etc...Posted by LegacyWeapon on 2004-12-09 at 20:08:49
usually people read over it too fast and they've heard of www.infoceptor.com
Report, edit, etc...Posted by chestday on 2004-12-14 at 21:21:06
sorry, i automatically assumed that they were called infoceptors because of the website and a lot of people call them infoceptors. all this time i thought that i was spelling it wrong when i put interceptors but i was actually right!! LOL this helps alot, thanks for criticizing my spelling so rudely!
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