| Trigger |
| Conditions: |
| ¤ Bring(P1, AtLeast, 1, Marine, Location slightly bigger than the mineral field); |
| Actions: |
| ¤ KillUnitAt(1, Marine, Location slightly bigger than the mineral field, P1); |
| ¤ PreserveTrigger(); |
| ¤ Comment("Kill Marine"); |
| Trigger |
| Conditions: |
| ¤ Bring(P1, AtLeast, 1, Marine, Location slightly bigger than the mineral field); |
| Actions: |
| ¤ RemoveUnitAtLocation(1,Mineral Field 1,P12,Location slightly bigger than the mineral field); |
| ¤ PreserveTrigger(); |
| ¤ Comment("Kill Marine"); |
| Trigger |
| Players: |
| ¤ Any players |
| Conditions: |
| ¤ Always |
| Actions: |
| ¤ Center a location on the Marine |
| ¤ Preserve Trigger |
| Trigger |
| Players: |
| ¤ Any Players |
| Conditions: |
| ¤ P12 has at least 1 Mineral on Location |
| Actions: |
| ¤ Kill the marine at the location |
| ¤ Preserve Trigger |