QUOTE(HeRtZ @ Dec 13 2004, 11:32 PM)
i think not bolt head.
he said anti-lifting.
First go to the location where you dont want lifting and make sure that all ground things such as medium ground and etc. are all not checked then you do this trigger.
C:
Always.
A:
KillUnitAtLocation(all,barracks,currentplayer,location)
PreserveTrigger();
Comment("Kill LiftOff Buildings")
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All the does is makes an ugly explosion and lag same-player triggers. needless to sat, Bolt did a better job. Since you probabally don't undertsand what I'm saying, the "always" condition will start stacking if you have too many, and Kill instad of Remove is ugly.